If you were watching the Nintendo Direct live stream on Thursday, you may have been getting a little twitchy towards the end. With no mention of Super Smash Bros., everyone had to wait until the very final moments of the stream in order to be treated to arguably the most important news of the lot – Super Smash Bros will come to the Switch in 2018.
Welcome to the latest SwitchArcade Roundup, where we’re gonna talk about the Nintendo Direct, Flinthook, and other new Nintendo Switch releases here on March 9th! While there was a ton of cool stuff in the Nintendo Direct, including some Undertale for Switch, new Mario Tennis Aces details, some cool new Splatoon 2 DLC, and more Wii U to Switch ports, the biggest reveal was obviously Super Smash Bros. coming to Switch. But Nintendo kinda left us hanging as to just what this new Smash game will be.
The obvious move would be for Nintendo to release Smash 4 (aka the version that released on Wii U and 3DS) for the Switch, and then do a new version later, there’s something curious about the announcement. Namely, if it wasSmash 4, wouldn’t Nintendo just say that? Additionally, the Bandai Namco logos didn’t appear, and they worked on Smash 4. But one user points out that the other ports had different copyright dates corresponding to their original releases, and Smash did not. Hmm!
For my money, I’d suggest that an enhanced Smash 4 with the Inklings from Splatoon is bound to hit the Switch this year, with Smash 5 due in the future. However, Nintendo does need a massive title for year 2 of the Switch, and it’s certainly possible that a new Super Smash Bros. game could fulfill that.
Right now, fans are running wild with speculation about the character list, with some of the characters making an appearance in silhouette form at the end of the teaser. We know Mario and Link in his Breath of the Wild outfit are there, and some familiar shapes are detectable (Bowser, Samus, and Donkey Kong are there) but we likely won’t know more about the roster until Nintendo reveals more in the future, likely in a future Direct.
While I mostly play Splatoon 2 for the multiplayer and have barely touched the singleplayer, the Octo Expansion DLC looks fantastic. This will introduce a new Octoling story to the game, and some of the levels from the trailer look wild. Plus, it’ll make Octolings playable in multiplayer (just a cosmetic thing, but a cool new look!), and add in a ton of new customizations. But whatever the story adding to the Splatoon narrative should be, there look to be some interesting new mechanics introduced here. You can preorder the DLC now and pick up two new cosmetic items, including a new set of headphones. Anyone that knows me as an audiophile knows why I’m usually using headphones as my headgear in Splatoon 2.
DotEmu is releasing its second title onto the Switch, and it’s the classic adventure game Another World, also known as Out of This World. Original creator Eric Chahi is known for bringing this game to as many platforms as possible, and in recent years he’s partnered with DotEmu to release the game pretty much everywhere, and on modern platforms with the option for enhanced visuals. If you haven’t played the game, the Switch is yet another way to check out this unique classic, when it hits in the spring.
Tribute Games brings its roguelike-inspired platformer to the Switch. The game isn’t purely a Metroidvania, or purely a roguelike. It has a lot of the roguelike flavor, particularly in the way that you have to start a bounty over if you die, and health is a precious resource that’s not always easy to refill, so you have to play carefully. The levels have a Metroid flavor with the way with the maps and doors are laid out. It’s not quite “Metroidvania” because the game uses individual levels, though you can unlock permanent upgrades by playing. Bounties serve effectively as worlds, before you choose a level for yourself. Different levels have different skull rankings, and to unlock the boss fight, you have to achieve a certain number of ghost gems. Harder levels award more ghost gems, but are more difficult and present a greater risk of failing outright.
The quickhoook the game has is a core part of the platforming, as you can quickly launch yourself from one anchor point to another by using the quickhook. Hooking also becomes important to open doors, and to use on some enemies. While the hookshot here is not entirely analogous to my favorite video game item, the grappling hook, you still can pull of a wonderful fluidity of movement by quickly launching from point to point in a way that few other movement systems really offer players. The way Flinthook handles all of this is really quite unique, though I’m holding out hope for a pure grappling hook game on Switch!
The underrated element of Flinthook, though, is the ability to slow down time. Much like the quickhook, this plays a role in specific in-game actions, but it otherwise lets you handle a lot of the chaotic actions the game tasks you with performing with greater ease. Trying to dodge a bunch of bullets? Slow down time for a bit and position yourself perfectly. Want to make sure you hit that hook point? Time slowdown! You have to get used to slowing down time and remember that it’s there, but it is so crucial for doing well in later parts of the game.
The game’s perk loadout system let you unlock and purchase treasure, and then add abilities to your loadout before you take on a bounty. However, each perk takes up a certain number of slots, so you have to choose wisely. Once you unlock the Black Market, you can start to buy more slots for yourself. If you feel like you need a lot of health, then you can go for that, but if you want more experience for further unlocks, you have that option as well.
I recommend giving the Pro controls a shot from the options. These map the four important commands: jumping, quickhooking, time slowdown, and subweapon, to the four shoulder buttons. Firing is then available with the right joystick, and actions are available by pressing B. I wish jumping was still on B just for convenience’s sake, but otherwise these controls allow you to move and fire like an expert. I actually used to use a control scheme like this for the PC version using the Steam Controller, and it works incredibly well here, as you can move and fire like an expert.
The one thing I don’t like about Flinthook is the fact that it’s a roguelike, randomized game. While the individual rooms often have cool moments and little challenges, there’s something that makes the whole experience not as special when the levels are always new, and they’re always procedurally generated. It takes away some of the memorability, though it also makes doing well at the game more dependent on the player improving their skill level.
Because of the Switch’s portability and the levels not taking too long to beat, Flinthook really is an ideal game for the Switch. Plus, the pixel art looks gorgeous whether you’re playing it on the Switch itself or in TV mode. Give the Pro controls a shot, and definitely check this one out.
Turtle Pop: Journey to Freedom
Here’s a game from DigiPen Game Studios, a studio connected to the Singapore branch of the long-running game development and computer science school. It’s centered around its 2D platforming sections, though you have 3D world maps to explore as well. It’s not quite a puzzle-platformer, though puzzle elements do come into play. There’s co-op play for up to four players, along with some battle modes to check out.
There aren’t a lot of run ‘n gun action games starring chameleons, because if you had the ability to change colors and adapt to the environment, you’d pretty much have to be stealthy by default. Such is the case with Spy Chameleon, where you play as a sneaky chameleon trying to pick up all the flies in levels without being detected by guards. This one got decent reviews on other platforms before becoming yet another Switch port here in 2018.
Wrapping up this week’s releases is a unique space adventure from Russian studio Sometimes You. It’s based on fairy tales from Russia’s Far North, where the harsh climate has led to a strong and resilient people, albeit ones isolated from the rest of Russia, since few people come to live and work in the region. AS such, the area has its own culture, and Sometimes You has created an adventure game that blends fictional elements with the fairy tales of the Far North, for a title that looks incredibly unique. It’s premiering on a number of platforms at once, including the Switch.
During today's Nintendo Direct stream, the company closed it out by using Splatoon characters to reveal that a version of Super Smash Bros. will come out for Nintendo Switch in 2018. The year and the title, plus glimpses of Mario and Link are all we… Engadget RSS Feed
Super Smash Bros was confirmed for the Nintendo Switch this year in a surprise announcement during today’s Nintendo Direct. In honor of said announcement, I thought I’d express my hype by smashing on my keyboard. ZXCVSlknjewqdflkjgfqeAKHJBkijdsbkjldslk12ewlkgqfewhbl kjfdaseklALKSknjdsfibkhgerfskjnmesdfgvjnbdgvf Now that that’s out of the way, I wish I had more information to give you, but pretty much the only thing we know for sure is that Splatoon’s inkling and Breath of the Wild’s Link will be in the game. At this point, it’s not even clear if this will be an entirely new game or a port of Super Smash Bros…
HAL Laboratory’s previously Japan only game, Part Time UFO [$ 3.99] has finally released in more countries including the United States. If you aren’t familiar with HAL Laboratory, they work closely with Nintendo and have for decades bringing us franchises like Kirby, Earthbound/Mother, and more. Back in November last year, HAL Laboratory released Hataraku UFO which is the first game in their new smartphone development studio called HAL Egg. This game has you control a UFO with a retractable claw like the arcade machines except you do it to help people here. This involves things like moving cargo, stacking people, and more. The possibilities seem endless and I’m glad to see them branch out to more countries because this is exactly the kind of thing more people need to play. Here’s a gmaeplay video of it:
When it launched in November, it was Japan only and now it has released in multiple countries worldwide including the United States and United Kingdom. The full list of countries it is available in can be viewed here. It isn’t just iOS only either. It is available on Google Play and the Amazon App Store.
One thing to note is that this is a premium game. It costs $ 3.99 on the App Store in USA and has no in app purchases at all. If you’d like to see some discussion around it, check out our forum thread for it here. I hope they expand availability even further going forward and can’t wait to see what they put out next.
Declaring AirPods "the most important accessory in Apple’s wireless ecosystem," analyst Ming-Chi Kuo said he believes the company could ship between 26 million and 28 million units of the completely wireless headphones next year. AppleInsider – Frontpage News
HAL Laboratory, the Japanese developer that has worked closely with Nintendo for decades and brought forth such massive franchises as Kirby, Super Smash Bros., and the Earthbound/Mother series, have just released their very first smartphone game. It’s called Hataraku UFO and it’s the first product of their internal smartphone game development studio which they’ve dubbed HAL Egg. In the game you control a UFO with a retractable claw as you travel around helping people with tasks that are best suited to a floating object with a retractable claw. Stack ice cream sundaes, move cargo into the back of a truck, stack cheerleaders into a pyramid… there’s seemingly no end to the usefulness of a floating retractible claw. It also doesn’t hurt that Hataraku UFO is almost painfully adorable, as you can see in the official trailer for.
Ugh, I NEED this game in my life. Unfortunately, at this time there has been no announcements or indications that HAL will be bringing this one to anywhere outside of Japan, and the fact that they don’t have an international branch anywhere means localizing and releasing Hataraku UFO outside of Japan might be a tall order. Another interesting thing about Hataraku UFO (and the reason I’m not simply downloading it from my Japanese iTunes account) is that it’s a paid game with no IAP. It’s very interesting to see such a close partner of Nintendo also entering the smartphone gaming fray, and right now I have all my fingers and toes crossed that Hataraku UFO makes its way out West someday. For now though, if you’re in Japan or have a Japanese iTunes account that you can actually buy stuff on, you can grab the game right now with the link below and if you do we’ve created a forum thread where you can talk about it.
Asmodee Digital has just released a new card game on the Play Store. It is called Smash Up – The Shufflebuilding Game, and it’s a digital recreation of the award-winning physical “shufflebuilding” game Smash Up. You can grab this new release today for $ 4.99, and despite in-app purchases being clearly listed on the game’s Play Store page, there are in fact none to be found in the game. That’s right, this is a fully premium release.