Telltale’s ‘The Walking Dead’ Final Season First Look Coming Next Week

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Telltale is famous for picking up every IP in sight and using its famous (or infamous) recipe to turn it into a serialized game, a tactic that has led to the company running out of steam and letting go a large part of its employees in what was the loudest sign that somewhere along the way, Telltale lost its way. Still, Telltale does have some important games coming out in the near future, and The Walking Dead: The Final Season is definitely the one fans most want to get their hands on. If you are one of the many who want to see how Clementine’s story ends, you can get the first peek of the game next Friday, April 6th, at 12:30 PM ET during the developer’s PAX East panel. The reveal will also be streamed on Twitch, so everyone can get to enjoy the show.

If you’ve been following Telltale’s games, you probably know that The Walking Dead [Free] is the series that put the developer on the map and, for many, season one of the game was the best the company has produced (though others see Tales from the Borderlands as the best series). Clementine, the female protagonist who was a child in the original season and has become the protagonist of later seasons, is for many the best character in the series and is the focus of the final season. Telltale cleverly showed that passing of the baton from Lee Everett, the main character of the original series, to Clementine in a screenshot revealed today. The Final Season screenshot shows Clementine wielding an axe and defending a young child from incoming walkers in a pose identical to a screenshot from the original series, where Clementine was the child in danger and Lee was wielding the axe. If you had any doubts that the series has come full circle, this screenshot should dispel them.

Speaking of the series as a whole (spoilers following), the journey hasn’t been a pleasant one for any of the characters. Clementine, trying to survive in a world infested by walkers just like in the TV show with the same name, lost Lee at the end of the first season after a pretty harrowing journey and some awful choices only to see more people lose their lives defending her in later season. In addition, she has had to deal with other survivors thinking she’s been bit, witness all kinds of abuse, and other, similarly “pleasant” experiences. In the previous episode, A New Frontier, Clementine had to deal with a group of survivors who started out with good intentions and ended up twisted in all kinds of ways—which is par for the course in this series and the TV show. The end of the episode finds Clementine heading out of Richmond (where her journey had taken her) to find AJ, the baby of one of Clementine’s fellow survivors that Clementine once thought dead.

We don’t have too much information on the plot of the final season, but I have a hunch it won’t be a happy one. Clementine, as the developers have pointed out, has become a symbol of hope throughout the franchise, so I’m very interested to see what her ultimate fate will be. One of the screenshots Telltale tweeted today shows Clementine’s famous cap abandoned in the middle of a field, which I wouldn’t describe as a hopeful screenshot. Still, I have a hard time believing Telltale will kill this extremely popular character. No word yet on a release date, but I don’t think it’s too far into the future. Looking forward to seeing where Clementine’s journey ends?

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The Walking Dead mobile game developer using iPhone X TrueDepth camera as motion capture tool

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The developers behind the upcoming mobile game for The Walking Dead, Our World, are using the iPhone X’s TrueDepth’s camera system as a motion capture tool for facial expressions for characters in the game. The developers record actors in front of the iPhone X, using a specially-built app to export the facial motion into their 3D character modelling apps.

Going beyond simple cartoon figures like Animoji, the developers feel the iPhone X sensors are good enough that they can use them to animate realistic face rigs of human characters.

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TrueDepth camera in iPhone X used to capture facial animations for ‘The Walking Dead: Our World’

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Next Games’ upcoming ARKit title "The Walking Dead: Our World" will reportedly use rotoscoped facial animations, captured inexpensively using the iPhone X’s TrueDepth camera.
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Keep in Mind: Remastered is a short walking simulator that deals with heavy concepts like depression

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Akupara Games’ recent release Keep in Mind: Remastered is at its core a walking simulator that confronts heavy concepts like alcoholism and depression. Needless to say, this isn’t your average mobile game. It most definitely won’t appeal to a mass audience, though for those of you who are interested, it does explore some of the darker sides of average suburban life.

If you have never heard of Keep in Mind before, let me fill you in.

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Keep in Mind: Remastered is a short walking simulator that deals with heavy concepts like depression was written by the awesome team at Android Police.

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Apple Employees Keep Walking Into Windows at High-Tech New Headquarters

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Walking Into Windows at Apple

At one of the world’s most expensive office buildings, employees have been getting headaches — and not because their bosses are unbearable. Apple Park, the $ 51-billion headquarters of Apple, is a true feat of architecture, but one that could actually pose a threat to the health of the 13,000 employees it houses.

A scoop from the San Francisco Chronicle revealed how Apple’s newest building in Cupertino has seen a number of quite serious accidents, thanks to its spotless glass windows and doors. Apparently, utility personnel working in the building are doing one hell of a job keeping the circular 260,000 square-meter (2.8 million-square-foot) building’s glasses clean — so much so that a number of Apple employees have unwittingly hurt themselves walking into windows.

Transcripts of 911 calls obtained by The Chronicle detail how these employees hurt themselves by bumping into the almost-invisible glass windows and doors. Cases of bruised heads and eyebrows have become common. “I didn’t walk through a glass door. I walked into a glass door,” one embarrassed Apple employee told a 911 dispatcher. These employees are probably looking forward to Apple’s dedicated medical clinic to finally open.

Heads Up!

According to Bloomberg, Apple employees distracted with their iPhones are the ones who keep bumping into these windows. Desperate workers resorted to posting yellow sticky notes on the glass panels, except these were later removed because they tainted the building’s otherwise flawless design.

Apple Park was conceived by no less than the company’s founder Steve Jobs, who reportedly described it as “a little like a spaceship landed.” And it has certainly had an impact — although perhaps not the one he imagined. Since it was finished, the building has broken the record for the number of reported concussions.

Of course, we hope no one ever bumps into these glasses again. And although it might be a good idea for Apple employees not to focus on their swanky iPhones while navigating the luxurious spaceship-like compound, that might be tough if your phone needs to scan your face to unlock. Still, when window cleaners are this good, it’s probably best to keep your phone in your pocket.

The post Apple Employees Keep Walking Into Windows at High-Tech New Headquarters appeared first on Futurism.

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Three Apple Employees Dial 911 After Walking into Glass Panes at New HQ

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Apple’s new, monster-size Silicon Valley headquarters may be a clear indicator that it’s one of the technology industry’s most lucrative and powerful companies. But since opening to employees in April 2017, the Apple Park complex seems to be doing more damage than good for the company. It emerged in the middle of February that Apple […]
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911 recordings reveal Apple’s problem of employees walking into walls

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Enlarge / Apple CEO Tim Cook speaks about the new Apple headquarters during a media event in Cupertino, California on September 12, 2017. (credit: JOSH EDELSON/AFP/Getty Images)

Apple Park, the massive donut-shaped Apple headquarters that Apple finished building last year, is an architectural marvel. The building makes extensive use of massive, floor-to-ceiling glass panels, giving the illusion that the building blends seamlessly into the surrounding forest.

But when Apple started letting employees use it in January, they discovered a big problem: they kept running into glass windows and doors. In the first few days, three people suffered injuries serious enough to require calls to 911.

“I walked into a glass door on the first floor of Apple Park when I was trying to go outside,” one person said in a January 4 911 call obtained by the San Francisco Chronicle. He said he hit his head but didn’t suffer serious bleeding.

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Harvard researchers make better, smarter walking aids

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Humans don't all look, talk, or walk the same, with us shifting our weight and style in order to save much energy as possible. This adaptability is a problem for researchers who want to build assistive devices for folks with mobility issues, however….
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These are the 911 calls resulting from Apple Park employees walking into glass walls

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Transcripts have been released for three of the emergency calls made earlier this year as the result of employees at Apple Park injuring themselves by walking into glass doors and walls. More than 3,000 gigantic curved glass panes have been used to form the walls on both side of Apple’s four-story campus, measuring over a […]

(via Cult of Mac – Tech and culture through an Apple lens)

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After three reports of employees walking into glass walls, Apple Park now has stickers to help prevent further injuries

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After Cupertino building official Albert Salvador visited Apple Park last year, he was concerned about employees running into the glass walls that were placed all around the campus as the cafeteria’s doors were indistinguishable from the glass walls, as we reported last month.

After bringing up the issue, a contractor walked right into one of the glass walls, the San Fransisco Chronicle reports.

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