The second season of HBO’s Westworld will premiere on April 22nd, which means it’s time for a new trailer — and this afternoon, the network announced one was coming in an unorthodox fashion. At 8PM ET / 5PM PT, the feeds for all HBO and Cinemax channels “glitched out” simultaneously, airing a brief teaser clip with footage from the upcoming episodes, while promising that the full trailer will arrive on Thursday, March 29th, at 11AM ET / 8AM PT.
The clip is short, interspersed with digital noise and lines of computer code that will undoubtedly soon be analyzed by the show’s rabid Reddit fanbase. But the footage itself is intriguing. There are glimpses of heavily armed security forces, presumably from Delos, Inc., landing on a mysterious…
A couple of years ago (almost to the day!) we posted about a very promising upcoming game called Mean Streets which was inspired by the mechanics of classic boxing title Punch-Out! mixed with visuals that are an homage to the stylized look of Team Fortress 2. While that original trailer is no longer available, it certainly got an incredibly positive response at the time, both from commenters on our story and folks in our forums. Despite this, Mean Streets developer CraftShop Arts went quiet, and we haven’t heard any news on the project since. Well, until just last week that is, as a new thread in our forums has indicated that Mean Streets is still very much in development and CrafShop has released a new trailer showing off a work-in-progress version of the game.
Besides just being absolutely gorgeous, I also love how seamlessly Mean Streets integrates its boxing battles. There’s a whole story to go along with the action which follows you and your startup bouncer business which sees you making some scratch by solving problems in a troublesome college town where jerks are running rampant. Another twist on this story is that Mean Streets is the product of just a couple of people, and while originally intended as a free to play game they’ve now switched gears to make it a premium experience and are currently hoping to get some funding behind the development to make that happen. Any millionaire boxing game fans out there? Whatever the case, I sincerely hope Mean Streets ends up getting finished as it’s just too darn promising to not get made. In the meantime, if you like the look of this one then voice your support in the game’s forum thread.
YouTube has released the first trailer for Impulse, a new original series from The Bourne Identity and Edge of Tomorrow director Doug Liman. A spinoff to his 2008 film Jumper, the show will debut sometime this summer, with a 10-episode series order.
Jumper was based on a 1992 novel by Steven Gould, and followed a young man named David Rice (played by Star Wars prequel star Hayden Christensen) who discovers he has the ability to teleport. At the time of the film’s release, Liman hinted at plans for a sequel, but the project never materialized.
Impulse, however, is based on the third book in Gould’s series, and tells the story of a 16-year-old girl named Henry Coles (Maddie Hasson), who discovers she has similar powers. At first, the…
This is a bit unexpected: Avengers: Infinity War won’t be the only big superhero team-up film coming out this spring. When 20th Century Fox released the latest trailer for Deadpool 2, it revealed that the film will introduce the X-Force.
What is completely expected from the trailer is more of Deadpool’s mouthy wisecracks, a lot of bloody violence, and meta-commentary on the nature of superhero films. From the looks of things, Deadpool is still doing the vigilante thing, until Josh Brolin’s Cable arrives with plans to kill a kid who seems to have powers. Cable isn’t letting anything stand in his way — including Deadpool. Violence ensues.
When Deadpool realizes he can’t take on Cable by himself, he brings together a few superheroes and…
I’m going to get it out the way before the inevitable comparisons are made – Oceanhorn 2: Knights of the Lost Realm looks a lot like Zelda. Whether it’s the dungeon-crawling gameplay, the radial item selection menus taken directly from Skyward Sword or the blue-cloaked, sword-wielding protagonist, Oceanhorn 2 wears its Nintendo reverence on its sleeve. Now these tiresome parallels have been drawn, does any of this mean I’m any less excited for Oceanhorn 2? When there’s a hookshot involved, that’s certainly a stupid question. In their sequel to one of 2013’s best games in the original Oceanhorn, Cornfox & Bros have gone to the next level to create a beautiful cel-shaded world that looks unlike anything we’ve seen on the App Store to date. With the promise of some stunning locales to explore and a variety of tools to take down the terribly ominous bandits sprawled across the land, Oceanhorn 2 is the epitome of the premium mobile title, and the new GDC demo trailer is another reason to get extremely excited.
One particularly interesting aspect that I think distinguishes Oceanhorn 2 from other similar titles is its more nuanced and in-depth emphasis on combat. Rather than enemies taking a few hits to go down, or instead of them just having a generic health bar, it seems your opponents have both life and also stamina points that do not drain as quickly as you’d expect. With an arsenal that offers guns as well as your traditional melee weapons, the evolution of combat in Oceanhorn 2 could lead to dungeons that challenge not only puzzle know-how, but also your tactical fighting ability. Even though the frame-rate isn’t particularly slick, and The Internet repeatedly tells me this is apparently A Bad Thing, considering this is running on an iPhone 7 Plus I’m awfully impressed by the detail and lighting in Oceanhorn 2‘s trailer, considering the device’s relative age. I can only imagine how incredible Oceanhorn 2 will look on the iPhone X – and maybe I’ll actually be able to afford one by the time the game comes out.
Speaking of release dates, the developers have repeatedly reiterated that the game is ‘still far from being finished’, and I’d be surprised to see Oceanhorn 2 release before the holiday season, if I’m honest. If the GDC trailer is anything to go by, however, it’ll certainly be worth the wait. Let us know your own impressions on the game’s forum thread, and if you’re lucky enough to be at GDC 18, be sure to give Oceanhorn 2 a try at the Unreal Engine booth.
Unless you’ve been living under a rock, you’ll likely be well aware of Fortnite: Battle Royale’s exciting mobile reveal last week and what a huge statement this means for iOS as a gaming platform. Unfortunately, that is exactly me – it seems taking a few days of online detox has happened to coincide with the iPhone announcement of the decade. Don’t fear, as I’ve spent the past five minutes catching up with the extensive coverage we’ve shared with you here on FortniteArcade, and the hype train is not slowing down anytime soon. Yesterday, the official mobile trailer for Fortnite was released, which showcases the game in all of its hilarious cartoon glory, as well as giving us a first glimpse of gameplay on the iPhone X and how the controls may work in action.
The coolest feature of the Fortnite trailer is undoubtedly how slick it all looks in action. Anyone still cynically wondering whether this will be a full version of the PC and console title should really have their questions answered here, and I’m quite impressed by how fluid the framerate is and also how the graphics truly pop on the smaller screen. Of course, the virtual controls will likely make or break Fortnite for many gamers, and while it’s hard to discern too much from the glimpses in the trailer, those lucky enough to play the title in the video seem to be having little difficulty in manipulating their avatar. I doubt we can look into this too much, but at the very least this mobile reveal trailer is yet another reason to be incredibly excited for Fortnite on iOS. Sign up for the Invite Event today, and whether you’re Team #Fortnite or #Fortcraft, let us know your impressions on the trailer on our Discord server.
A surprise guest joined the cast and creators of HBO’s Westworld at the end of the show’s SXSW panel on Saturday. SpaceX founder Elon Musk, a friend of show creators Jonathan Nolan and Lisa Joy, appeared as a way to end the panel on a note of “optimism”, in Nolan’s words, while also showing the audience an inspirational trailer that Nolan created promoting the February launch of the SpaceX Heavy Falcon rocket.
“One of the things that I really used to, when I was a kid, spend an unhealthy amount of time thinking about was space, and spaceflight,” Nolan said, noting that he had grown up watching Super 8 footage of Saturn rocket launches, but that the fervor and excitement that space exploration once fostered has faded. “And so I was having…
The Syfy channel has released the first full trailer for its upcoming third season of The Expanse, teasing a solar system on the verge of all-out war between Earth, Mars, and the residents of outer planets.
Last month, the channel released a brief teaser that revealed that the show would return in April, and hinted that the crew of the Rosinante will have to come to terms with their various past mistakes as war looms. This new trailer shows off a bit more of what to expect: the crew dealing with the knowledge that one of their own, Belter Naomi Nagata handing over a sample of an alien protomolecule to the leader of the Outer Planets Alliance. That protomolecule substance was used in the show’s first season to kill the entire population…
Everywhere you look these days, there’s that wizard with the scar, Harry Potter, and it doesn’t look like that’s changing any time soon. As you probably already know if you’ve been reading our stories, we are getting a brand new Harry Potter game called Harry Potter: Hogwarts Mystery, and today we got to see a new trailer that shows a lot more gameplay than previous teasers have. Whether you’ll like what you’ll see really depends on what kind of a game you’re looking for. This one is free-to-play, and that can go a few different ways if previous experience with games like this one is anything to go by. Harry Potter is Harry Potter, though, and there’s definitely a huge audience waiting to find out more about Hogwarts Mystery—unless, of course, you’re one of those who have gotten their hands on the soft launched Android version.
A few words about Hogwarts Mystery, first. Even though the game has Harry Potter in the title, you won’t actually play as the titular (and grand example of how PTSD looks like) character; instead, you’ll get to create your own witch or wizard, the first mobile game that lets you do so (as the developers proudly proclaim). To quote a famous TV persona, you get a Hogwarts letter, and you get a Hogwarts letter, and you get a Hogwarts letter. You can see that aspect of the game right at the start of the trailer, which shows how Hogwarts Mystery keeps all that is known and loved about the world of Harry Potter—the school buildings, the professors, etc—but puts you right at the center of the wizarding world. You even get to pick which House you’ll join (Ravenclaw forever), which probably has some gameplay implications.
This narrative adventure with RPG elements will, of course, let you make your own student avatar as you always dreamed your Hogwarts self to be, and then will have you entering the usual Hogwarts routine of learning new magical skills, attending all kinds of classes—which I’m sure is the way to leveling up—forming friendships with those that share your beliefs and making enemies of all the rest, and so on. The game does comes with a story arc that will change according to your decisions at crucial moments—like whether to drink that third butterbeer or whether to call it a night. Hogwarts Mystery has a new encounter system where your decisions and actions impact your quests—although it’s not yet clear precisely how they impact them—which should help you feel like your actions actually matter. Prophecy or not, you will rise to fulfill your destiny.
Speaking of rising, Hogwarts Mystery is a free to play game, so that rising might contain plenty of timers (fame requires patience) and IAPs (fame doesn’t come cheap). As the trailer demonstrates, you get to master different spells and potions, and I have a hunch that mastery will be peppered with timers. The content has to be gated somehow, otherwise players will go through everything Hogwarts Mystery has to offer faster than Hermione can cast a spell.
Still, free to play or not, it’s not often we get to play games set in the world of Harry Potter, so I think many of you will definitely check the game out. It does come with a brand new storyline all about the Cursed Vaults and your brother’s disappearance. Whether the monetization will get in the way of the fun remains to be seen, but I, like Ron after a few butterbeers, remain optimistic.
The game has been available in early access on Google Play for some time now, but now you can officially go to the game’s website and pre-register (which, again, you probably already have done given that the link has been around for a month or so). If you’re a fan of Harry Potter, are you looking forward to getting to enjoy a brand new adventure in the halls of Hogwarts, or is the monetization model your own personal Boggart?