YouTube vowed to increase security after the attack — but that’s a tough task on tech campuses

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The problem is that these campuses are generally designed to be fun, welcoming places.

YouTube says that it will improve its security at its worksites after a gunman shot three others and herself — but that’s going to be a tough task on Silicon Valley’s giant, open campuses.

The video company said that Nasim Aghdam, who authorities have identified as the killer, was able to enter the San Bruno campus through its parking garage and then access YouTube’s outside courtyard. She did not enter the actual corporate building.

The company is committing itself to better protect its employees.

“We are revisiting this incident in detail and will be increasing the security we have at all of our offices worldwide to make them more secure not only in the near term, but long-term” YouTube said in a statement late Wednesday.

The company and its parent Google did not respond to requests for details on what security precautions were taken Wednesday to secure their campuses.

The problem, though, is that these campuses are generally designed to be fun, welcoming places more reminiscent of an open college campus than a secured facility. Buildings are spread out and interlopers can wander between them with little notice. Visitors aren’t uncommon, and some are even implicitly welcomed with tourist-friendly photo spots like Facebook’s welcome sign featuring a ‘Like’ button or Google’s Android statuettes.

There’s likely to be a new debate in Silicon Valley about how these campuses are protected — much like we saw a debate over public spaces such as movie theaters after the shooting in Aurora in 2012 and a debate over schools after deadly incidents at Sandy Hook and more recently in Parkland.

Police say that they believe Aghdam parked her car near a neighboring business and then walked over, Smith and Wesson semi-automatic handgun in tow.

Authorities believe that Aghdam was frustrated by YouTube’s policies, including a recent push toward what she felt were algorithm changes that made it difficult for her to monetize her content on the platform. In one post, she called YouTube a “dictatorship.”

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Apps are getting dumber — and that’s a good thing

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They’re using the best practices of interaction design and psychology to build products with your brain in mind. Here’s how they’re doing it: Be a feature Famed venture capitalist Fred Wilson insists that successful mobile products need to do just one thing well. App designers often forget the speed and attention constraints people experience while using their products. Testing your app in the office, while it’s connected to wi-fi and is the focus of your attention, hardly represents the hectic, real-world conditions experienced by most users. Mobile services not only compete for our attention with the other umpteen things we could do…

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What’s ‘Up Golf’? Nothing Much, Dawg, Just Playing This 2D Physics Golfer That’s Out Now

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Thomas Huffman’s Up Golf [] is out now, and it’s a fun game worth downloading. This is a 2D vertical golfing game in the vein of Super Stickman Golf, where you’re trying to instead constantly ascend, getting a point for each hole you get your character-turned-golf-ball into. You can skip holes, but I don’t recommend it.

A major part of the challenge comes from the screen that constantly scrolls upward. So, it’s possible for one ill-considered shot to send you into the abyss, ending your run of golfing. Water and lava traps will also befall you, usually with side entrances, so you have to take care around these in particular. The courses do contain some interesting wrinkles: portals that warp you upward, and springs that can help you if you hit them just right.

You can unlock new characters and landscapes by collecting coins, or can just buy them outright. The landscapes include entirely different themes, such as a vaporwave landscape. Finally, golf meets vaporwave. Beautiful.

If you like 2D golfing games, you’ll likely have a good time with Up Golf. The controls are smooth, with the ability to pull and aim from anywhere on the screen, so you’re never blocking your view of your character. The game also looks great on high-resolution phones. The game is incredibly challenging to get even a double-digit score because there just isn’t much of a margin for error. You have to aim well and be wary of bad bounces, but there is the timing factor to consider with the screen continually rising! You have to get good at making accurate shots, but also quick ones, and it makes for a tense challenge the further upward that you ascend!

Give Up Golf a shot, it’s a well-made endless 2D golfer that I’m having a lot of fun playing. It’s out now on the App Store and on Google Play…you know, if you’ve gone over to the dark side.

TouchArcade

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EU residents now have access to the same online content anywhere in the EU as they do back home, but that’s not necessarily a good thing

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Anyone who’s traveled to another country knows how frustrating it is to be geoblocked from streaming content that’s available back at home. Due to licensing restrictions, content providers like Netflix aren’t always able to provide the same viewing experience across different countries, and so some countries get access to a worse content library than others. Hypothetically, this shouldn’t happen within the European Common Market (to which the European Union belongs), which seeks to “guarantee the free movement of goods, capital, services, and labour,” but in reality there’s always some gap between theory and practice.

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EU residents now have access to the same online content anywhere in the EU as they do back home, but that’s not necessarily a good thing was written by the awesome team at Android Police.

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‘Agent Wonky’ is a Silly Twitch Game from the Maker of ‘Tap Hero’ that’s Looking for Beta Testers

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Back in August of 2016, developer Michał Walaszczyk released Tap Hero [Free], a twitchy arcade game that challenged your left/right dexterity in a similar fashion to games like Timberman [Free] and many others. It also had some gorgeous pixel art and a great “feel” to the mechanics, and we enjoyed Tap Hero enough to award it our Game of the Week when it released. Now Walaszczyk has taken it upon himself to learn Unity and jump from 2D pixel art to full 3D polygons for his next release. The upcoming game is called Agent Wonky, and it too has a similar twitchy style to Tap Hero in that you’ll be blasting away bad guys approaching from either side of the screen, but you’ll do this by matching the direction and type of swipe that each bad guy has floating above his head. It’s a mechanic that reminds me a lot of the fantastic The Firm [Free], as some enemies have red colored arrows over their head which indicates you’ll need to swipe in the opposite direction that the arrow points to, and that’s the type of thing that will twist your brain into knots as the speed of the game increases and the pressure mounts up. Here’s a few gifs showing what Agent Wonky is like in motion.

That top gif is a sample of the general gameplay, the second gif is a look at the many unlockable characters in the game, and the bottom gif is a look at what happens when you mess up a swipe: Basically Agent Wonky gets scared and runs away arms flailing. Since mid-November when Walaszczyk first announced Agent Wonky he’s been keeping a developer blog going in the thread in our forums, and this is the exact type of thing I love seeing on TouchArcade. You can see what humble beginnings the game started from, and then over the course of months you’ll see vast improvements until finally the game is in a very playable state and is even at the point of needing beta testers. That’s pretty much where Agent Wonky is at now, so if you’re interested in testing the game drop by that forum thread and let the developer know. There’s also WAY more gifs and information about the game to check out there too. Hopefully a lot of testers sign up and whip the game into shape so it won’t be too much longer before we’re all enjoying some Agent Wonky silliness.

TouchArcade

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The Government Wants To Share Your Health Data. That’s Not A Terrible Idea.

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The Centers of Medicare and Medicaid Services (CMS) want to give you more access to your healthcare data. And they want to help third party companies get at it, too, according to an announcement earlier this month and a recent article from Stat News.

That might sound scary, especially since you’ve been hearing a lot about your data lately, in part thanks to Facebook’s Cambridge Analytica scandal. Especially because it’s your medical data, and what could be more personal than that?

But it’s actually not that bad an idea.

First, a little background. In your lifetime you’ve created a tremendously detailed cache of healthcare data. Checkups, dental procedures, medications, that one ER visit in college… all of this information is about your body and could be used to create a picture of your overall health.

There’s a catch: that data is stored in four different systems. And they don’t automatically share data with one another — your dentist’s office won’t send your records to your doctor’s office unless you ask. Lacking access to complete records increases the risk of unnecessary treatments and medical error.

In CMS’s vision, all that data would be available in a central location patients can access anywhere, anytime. The program, called MyHealthEData, would give care providers all that information so they could offer patients the best possible treatment, especially in emergencies.

The program goes one step further  it wants to hand this history over to third party companies as well. That could include medical researchers, health app creators, and pharmaceutical manufacturers. Sharing it could further medical research by providing scientists with data that is otherwise hard to access, leading to treatments that are more effective and better tailored to individual patients.

There are risks, of course. So much valuable data in one place is basically a bull’s eye for hackers. Government infrastructure has been the target of such attacks before, and they are likely to increase in the future.

One thing you at least don’t need to worry about? CMS intentionally sharing your data without your knowledge. Thanks, HIPAA (the Health Insurance Portability and Accountability Act of 1996 (HIPPA) established a national standard of health data protection and security measures which ensure your records can’t be shared without your consent)!

The ultimate result may be a healthcare ecosystem in which medical professionals, your devices, and patients themselves are better connected. A physician who can see data from a patient’s smartwatch, for example, might be better able to see the signs of a heart attack before it happens.

That kind of system is still a ways off. But to get there, we’ll need to pay close attention to who has access to all our medical records, and especially how those records can be protected. If we do it right, our lives will be the better for it. And if we don’t, well, hackers will auction off our medical data to the highest bidder. The stakes are pretty high.

The post The Government Wants To Share Your Health Data. That’s Not A Terrible Idea. appeared first on Futurism.

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GDC 2018: ‘Dawn Break: The Flaming Emperor’ is an Action RPG with Great Visuals that’s Out Right Now

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While we’re typically looking for what’s upcoming in the world of mobile games at a conference like GDC, sometimes it’s nice to meet up with developers who have already released their game and just want to make sure it gets our attention. That’s pretty much the case with Our Game Entertainment and their game Dawn Break: The Flaming Emperor [Free] It actually released just a few months ago so it’s still relatively new, but it’s certainly one that slipped under my radar when it came out. That’s mostly due to it being a free to play action RPG, a genre that’s SO saturated it’s hard for any of them to stand out from one another. With the closer attention I was able to give Dawn Break during our meeting at GDC 2018, I could see that this is definitely one you want to check out if you’re a fan of the genre and its art style and overall polish definitely feel a cut above the usual fare. Check out our hands-on video of Dawn Break below and if it piques your interest I’d definitely recommend giving this free game a shot using the link below.

TouchArcade

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‘Stephen Hawking’s Favorite Places’ is a 3-part documentary series that’s available free for a limited time

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The loss of Stephen Hawking stings. But if there’s a silver lining it’s that his life was rich and purposeful, the proof of which still remains in his work, and the projects he took part in. As Hawking said, “I’ve been lucky. I’ve lived an extraordinary life, exploring the Universe and attending the odd party or two.” One of these works is no available for free, online at Curiosity Stream. Stephen Hawking’s Favorite Places is a three part documentary series exploring both both theoretical and practical science. The series follows Hawking as he races through the cosmos on his space ship,…

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‘JackQuest – The Tale of the Sword’ is a Rad Looking Metroidvania that’s Looking for Testers

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If there’s one thing that gets my motor running, it’s a rad looking platforming game. And when that platforming features combat and the open-ended nature of a Metroidvania, then yeah, you can just sign me right up. So I was pretty stoked to come across a game called JackQuest – The Tale of the Sword in our forums the other day, as it looks to embody all those things I love so much. The game comes from Jose Neto aka NetoX, whose previous iOS releases include Orbital [Free] and MadRobot X [Free]. In the developer’s own words, “If you enjoy challenging bosses, jumping on walls, discovering secret passages, and collecting items to explore new areas, JackQuest is your game!” Here are a couple of quick animated gifs so you can see what it’s like in motion.

Currently there is a demo build of JackQuest that people in our forums are testing, and so far the feedback has been very positive, with the only criticisms being in regards to difficulty and some virtual control issues. Exactly the types of things that can be tweaked and fixed during a testing period! The other complaint is that the demo build is too short, so that also bodes well for the full game if people are already wanting more of it. While it’s unclear how many more testers are needed, feel free to stop by the forum thread to inquire about testing as more builds are already underway and future builds will have additional content. When JackQuest is finished, the current demo portion will be free to download and play with a one-time IAP to unlock the rest of the game.

TouchArcade

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