Mighty Battles guide – how to build a solid squad

Mighty Battles, the latest title from Hothead Games, is set to take the App Store by storm. The game puts a welcome twist on lane battlers, adding FPS elements to spice things up a bit.

You’ll collect cards to put your own military unit to gether, but you shouldn’t just be assigning units willy nilly. You’re only as strong as your team in this game, and you’ll want to arrange your party with some care. Here are a few tips to help you get started.

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Q&A: A-33 Studio explains why Combat Squad is different from other mobile FPS games

When it comes to mobile FPS, it’s often tricky to get the fundamentals right on a platform lacking a physical controller, large display and hefty RAM. With Combat Squad: Project Wednesday, A-33 Studio bravely took on the challenge of making a decent shooter that plays to the strengths of mobile gaming, rather than its weaknesses. The game was released earlier this year, and places you in charge of a five-person team of customisable soldiers, battling against other players online.

Whether the developer’s aspirations for Combat Squad have been achieved is for you to decide. The proof is in the shrapnel-laden, gunpowder pudding, after all. But we caught up with the people at A-33 Studio to find out what the process of making the game was like, and what they hope gamers will experience playing it.

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Dive in to Combat Squad if you’re looking for fresh FPS fun

Earlier this year, A-33 Studio made the leap from developing Counter Strike Online to launching its very own FPS for the mobile. Combat Squad: Project Wednesday pits your team of mercs against the world in multiplayer death matches, so if you’re on the hunt for a new shooter this might be worth a shot.

Gameplay involves assembling a team of five mercenaries, each with distinct specialties ranging from clandestine sniping to close-range combat. You can customise your band of brawlers further by equipping different perks, with forty to choose from in total. Controlling a member of your plucky paramilitary is done using the onscreen sticks – left to move and right to look. There’s a button in the centre for manual shooting, or an auto-fire option if you want to make life a little easier. Pretty standard for mobile shooters, so if you’re au fait with this fare then you’ll fare OK.

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Inferno Squad author Christie Golden on injecting moral ambiguity into Star Wars

When Star Wars Battlefront II hits stores in November, it will present the Star Wars universe in a way that’s seldom seen: from the viewpoint of the Empire’s soldiers, who are fighting against the characters we usually root for. Next week, the game will get a prequel in Christie Golden’s Inferno Squad, which will unveil the origins of the game’s characters, and set after the events of Rogue One and A New Hope.

Del Rey Books published a special San Diego Comic-Con edition of the novel this week, and Golden was on hand to sign copies and meet fans. I sat down with her to talk about how she tackled writing Inferno Squad, working with the video game designers, and why the lead character, Iden Versio, brings a new level of complexity to the S…

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