Swarm Simulator: Evolution guide – How to play like a good little drone

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We all love a good idle game from time to time, don’t we? Good thing there are new and good ones coming out all the time, like Swarm Simulator: Evolution. In this game, you breed humble Drones to gather meat and eventually harness that power to do all kinds of crazy things like travel through time and evolve to higher forms of being. In order to get to these late-game points though, you need to be a good little drone and manage your colony optimally. Here’s exactly how to do that:

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Construction Simulator 2 reaches its first birthday: astragon tells us how it’s marking the occasion

How Complete Beginners are using an ‘Untapped’ Google Network to create Passive Income ON DEMAND

Construction Simulator 2 debuted iOS and Android devices exactly one year ago, and publisher Astragon is marking the game’s first anniversary with a range of time-limited discounts.

It’s been a successful debut for the civil engineering sim, which shot to the top of the App Store chart in 25 countries upon release in March last year, and made the top 10 in no fewer than 66 territories.

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Keep in Mind: Remastered is a short walking simulator that deals with heavy concepts like depression

How Complete Beginners are using an ‘Untapped’ Google Network to create Passive Income ON DEMAND

Akupara Games’ recent release Keep in Mind: Remastered is at its core a walking simulator that confronts heavy concepts like alcoholism and depression. Needless to say, this isn’t your average mobile game. It most definitely won’t appeal to a mass audience, though for those of you who are interested, it does explore some of the darker sides of average suburban life.

If you have never heard of Keep in Mind before, let me fill you in.

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Keep in Mind: Remastered is a short walking simulator that deals with heavy concepts like depression was written by the awesome team at Android Police.

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Design the Look and Taste of Your Dream Beer in ‘Brew Town’ Craft Beer Simulator from ‘Fist of Awesome’ and ‘Neon Horizon’ Developers

AppBox Media, responsible for Neon Horizon [Free] among many others, and Nicoll Hunt’s studio I Fight Bears, of Fist of Awesome [$ 0.99] and Maximum Car [Free] fame, are teaming up on something decidedly different for both developers. It’s a beer crafting simulation game called Brew Town, and it’s arriving on iOS and Android March 22nd. Like creating games in Game Dev Story, in Brew Town you’ll be responsible for creating new and interesting beers, then stocking and (hopefully) selling them to eager customers. As we all know how fun it is creating silly game types in Game Dev Story, I think Brew Town will take things to the next level with their robust custom bottle creator. Check it out and the rest of the game in this trailer.

This isn’t the first time we’ve done some brewin’ on our mobiles, as the excellent 2013 sim Fiz: Brewery Management Game offered a similar experience a few years back and is still a super fun game. Brew Town looks like it goes in a pretty different direction though, literally building all the various pieces of an actual brewing town, and of course the incredible level of customization for all your wacky beer ideas.

The developers’ own description sums up Brew Town quite well: “A tycoon game like no other, Brew Town is all about you crafting your way to success. Want to make an almond flavoured stout? Go right ahead. You’d rather have a caramel-nougat IPA with a space-themed label? Step right up. How about a chili-infused red ale with a bright orange bottle featuring a GIANT T-REX ON FIRE? Let’s just say you’ve come to the right place.” Given the previous work of all involved, I really can’t wait to get my hands on Brew Town. It’s scheduled to release next month on March 22nd for free, so get your taste buds ready. Until then you can find some more information as well as a bunch of awesome custom bottles at Brew Town’s official website.

TouchArcade

‘Surgeon Simulator’ Developer’s Cat-Dating Sim ‘Purrfect Date’ Out Now in the App Store

We’ve been irrationally excited for Bossa Studio’s forthcoming cat-dating game ever since we first heard about it back in August of last year, and just prior to its “official” release date of Valentine’s Day this Wednesday the pun-laden Purrfect Date [$ 4.99] is now available in the App Store. Created by the two-person Bae Team and published by Bossa Studios of Surgeon Simulator [$ 4.99] and I Am Bread [$ 4.99] fame, Purrfect Date is “the ultimate crossbreed between visual novel, dating sim, and dark British comedy.” You’ll play as a human who travels to a place called Cat Island, which sounds like some sort of utopia to me, and you’ll date a number of different types of felines in order to unravel some sort of crazy mystery. I don’t know, it’s a cat dating simulator, do you really need to know anything besides that? Here are two very musical and quite catchy trailers for Purrfect Date so you can get an idea of what it’s all about.

Yes, “Come for the pussy and stay for the tale” will go down in history as the greatest tagline of a video game ever. Purrfect Date launched on Steam back in December to overwhelming delight of all who played it, and now it can accompany you on your travels and fit snugly into your pocket. Also, the game costs just a fiver and there is no IAP or any other shenanigans of any kind. Just buy the game once and date cats until you can’t take it anymore. I like that. Honestly, this is the type of game that you either bought the moment you saw this headline or you just don’t get what the fuss is about. If you’re in the former camp, then enjoy playing Purrfect Date as you set out on a romantic feline adventure. If you’re in the latter camp, then just go about your day and forget you ever saw this totally weird game!

Link to Forum Thread: Purrfect Date (by Bossa Studios)

TouchArcade

Review: Zephyr’s drone simulator is a great if pricey way to improve your flying skills

One of the downsides of living in a city is that opportunities to fly your drone tend to be limited. Where I live is well inside the massive chunk of drone-free air over London. Indeed, I’m inside both controlled airspace for my nearest airport (London City, less than five miles away) and a separate Restricted Area above central London.

So if I want to reach clear airspace, it’s either a car ride or train journey away – which means I only really do it when I have a specific reason or project in mind. That makes it hard to build on, or even maintain, my flying skills.

DJI of course has its own drone simulator built into the DJI Go app, but it’s more of a conceptual implementation than an accurate simulation of real-world physics. Which is why I decided to try Zephyr, a simulator for the Mac and Windows that claims to accurately model the actual flight characteristics of the drones it covers …

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9to5Mac

Getaway Driver Simulator ‘Pako 2’ Coming to iOS Next Week

I know I’ve mentioned this before but one of my all-time favorite mobile games is Pako – Car Chase Simulator [$ 1.99 / Free] from developer Tree Men Games. The basic idea in Pako is that you’d control one of a variety of cars as you try to outrun the police for as long as possible. The pedal is stuck to the metal so your only responsibility is to steer left or right and to try and avoid running into objects or the police. The longer you’d last the more aggressive the police would become until you’d inevitably succumb, and the time that you managed to survive would act as your score. Pako featured simple mechanics but extremely fun driving physics, and its great variety of different levels to play and unique vehicles to drive is a big reason why it’s remained on my iPhone for going on four years now.

So, when I started seeing that Tree Men were developing a sequel, but that it was destined for desktop, it felt like a punch to the ol’ gut. One of my favorite games getting a sequel with all sorts of new features, and it’s not coming to my favorite mobile platform??? Well, as we learned just last month Tree Men DID plan on bringing Pako 2 to mobile following its release on Steam last November, and today we’ve learned that the mobile release is scheduled for next week! I know you can’t see me but I’m totally doing The Dance of Joy right now.

So obviously if you’re familiar with the original Pako you can see what a big departure this sequel is. It’s a much less passive game as you’ll actively be picking up your crew members and escorting them to safety and you even have the ability to fight back against the police by shooting at them. The visuals in Pako 2 also get a huge upgrade in terms of lighting and effects compared to the minimalist, lower-poly look of the original. While I love the original for its simplicity (and I’d LOVE if it were updated for the iPhone X, hint hint Tree Men) I’m really looking forward to this more action-packed take on the Pako formula. The game has gotten great reviews on desktop, and I don’t see why that won’t translate just fine over to the mobile version, so look for Pako 2 when it releases as a full paid no IAP game on iOS next week.

TouchArcade

CES 2018: Spare Human Bodies, a $54K HTC Simulator and Intel’s People-Chopping Cuisinart

OK, I hate CES. It really is a horrible event, largely because of the timing — and particularly this year, Las Vegas making it a nightmare to get around — but man did they have cool stuff at the show. Among presentation highlights were Nvidia showcasing a whopping 65-inch gaming monitor TV. Lowlights included Intel showcasing a human-carrying drone as something out of a horror movie. Of course, the product I had the most lust for was a $ 54K racing simulator being used to showcase the new HTC Vive Pro. The Vive Pro is damn good too.
TechNewsWorld

The Army and DHS are making a virtual school shooting simulator for teachers

The US Army and the Department of Homeland Security are designing a simulation of school shooting situations for teachers. Multiple players take the role of a teacher trying to keep students safe during a shooting; a law enforcement officer trying to apprehend the shooter; and the shooter, whose avatar may be that of an adult or a child. It’s a grim project, but one that the creators hope will help teachers stay calm in a real emergency.

The project is based on a multipurpose Homeland Security simulator called the Enhanced Dynamic Geo-Social Environment, or EDGE. A mass-shooting scenario for first responders launched in mid-2017, and this is supposed to launch in the spring. As Gizmodo writes, teachers in the school-specific version get…

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DHS to release an active shooter training simulator for teachers

Last June, the Department of Homeland Security (DHS) released a virtual training program for first responders aimed at preparing them for an active shooter incident. Now, there's a program specifically for teachers. "With teachers, they did not self-…
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