There are tons of games on the App Store that appeal to either more casual or more hardcore gamers. Very few play brilliantly and appeal to all kinds of gamers as well as Reigns does. Reigns [$ 2.99] from Devolver Digital alongwith the sequel Reigns: Her Majesty [$ 2.99] are fantastic experiences and two of my favourite iOS games ever. If you aren’t familiar with these games at all, imagine an RPG lite experience where your main gameplay is akin to swiping through the Tinder app. Now Devolver Digital and Reigns Announced that they have crossed 2 million players. To celebrate this, they are offering the bundle with both games at a discount. Check it out on the App Store here.
The big news is that if you bought either Reigns game at full price, you get the other one for a big discount (this varies by region) through this bundle. The way bundles work on the App Store, you end up paying the difference if you bought a single item in a bundle at a price lower than the total bundle cost. The Reigns: King & Queen Bundle is $ 2.99 right now for those who don’t own either game which is a big discount (even free depending on region) over the regular price. Check out our reviews of both games here and here. We also interviewed Jim Guthrie about Reigns: Her Majesty’s music. Out of all the games designed from the ground up for mobile, the Reigns games and the lost phone games are easily my favourite. You can tell that while they are available on non mobile platforms as well, they’re more immersive and play best on mobile. You can also see some other player impressions for both Reigns games on our forum threads for them here and here.
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Ruling a kingdom isn’t easy–doubly so for a queen whose every decision is questioned by the other factions seeking a slice of power. Reigns: Her Majesty builds on the original game’s swipey tactics, adding items that you can use to move the story forward and potentially save your life. This spoiler free guide will show you how to use these items effectively so that you will reign long and triumphantly.
Reigns: Her Majesty is storming the App Store this week, bringing more tinder-esque kingdom building to eager players everywhere. If you’ve played the original Reigns, you’ll know that leading a kingdom is never easy. It’s a careful balancing act keeping the church, army, and commoners happy.
More often than not, you’ll succumb to some terrible end. We’re here to prevent that. Use these tips to grow in power without giving in to all of the powers itching for their spot on the throne.
The original Reigns [$ 2.99] was easily among my favorite games released last year, as the whole experience felt like a masterpiece of game design. Via binary options, triggered by swiping right or left as if you were browsing through Tinder profiles, players were invited to rule their kingdoms and attempt to balance the competing powers in the land: The church, the people, the military, and the treasury. With few exceptions, every decision made increased favor with at least one power, while decreasing your standing with others. The trick is, you need to use your intuition to figure out what decision you’re going to make to keep everything in check. For example, you might come across a doctor who offers to heal your subjects, and allowing them to do that will increase your favor with the people, while decreasing your standing with the church who frown upon the medical sciences. The rest of the game goes like this until you inevitably meet your demise in many amusing ways, at which point the whole process repeats again, as you’re cursed, and return again and again as a new king… Until you figure out how to break the curse, anyway.
The coolest thing about Reigns is that the gameplay is simple enough that you can recommend the game to absolutely everyone. For people who aren’t gamers, they’ll likely fiddle around for a while and have a good time making royal decisions. The hardcore will explore the surprising amount of depth in the game to reach the “real” ending. Honestly, the biggest problem with Reigns is that it ended leaving us very hungry for more. When the sequel, Reigns: Her Majesty [$ 2.99] was announced, we were overjoyed, and would’ve been totally satisfied if all Her Majesty turned out to be was more Reigns.
Instead, what we got was an evolution of the original. As the title hints, this time around you’re playing as the queen (who still needs to deal with a oafish king, at times) which adds numerous new dynamics to the game such as love interests. There’s also a item system which adds an interesting wrinkle to the mix, as you’ll slowly acquire items which then can be used on certain cards which can offer a third option instead of just swiping left or right. Careful though, as you can’t just be throwing items at everyone or your reign will come to an end as your kingdom assumes you’ve gone mad.
Another new subsystem added to the game is a zodiac calendar of sorts. Each time you die, and your reign as queen reboots itself, the zodiac symbol advances. Unlike the original Reigns where getting the “good” ending required very specific actions on very specific years, this time it’s just tied to the zodiac. It makes things feel a bit more forgiving, and also has the side benefit of making a few of the games mysteries that you’ll uncover a bit more tricky to solve- As they often require meeting certain people, and using specific items on them, all while under a specific zodiac sign.
As you encounter new people and experience different specific events, you’ll get more cards added to the deck that Reigns: Her Majesty pulls from. It works as a clever tutorial gate of sorts, as until you figure out some early basic mysteries of items and the zodiac system you’ll be looping through the same small-ish subset of cards. But, like the original, things quickly open up and soon enough you’ll be juggling an unbelievable series of seemingly meaningless events which snowball into kingdom-wide crises, cats that you can decide to pet or not, and everything in between.
As I’ve been playing the pre-release version of the game over the last few weeks, I’ve really wrestled with how much to dive into the game’s secrets in this review, and I think the most appropriate thing to do is just keep this as vague as possible. Discovery is the key to what makes Reigns games so much fun, and Her Majesty is an entire box of secrets that delights from beginning to end. Reigns was a game that was universally effortless to recommend, and Reigns: Her Majesty flawlessly follows the same path. As I’ve mentioned on Twitter, I’ve even gone as far as to offer money-back guarantees to friends of mine to get them to play. Both games together is probably among the best six bucks you can spend on the App Store.
Reigns: Her Majesty is an incredible followup that not only improves upon the original, but does it in subtle ways that still makes the first Reigns worth playing if you’ve never experienced it before. Despite playing very similar to each other, both are unique enough to stand on their own, so if Reigns: Her Majesty ends up being your first Reigns experience, you really owe it to yourself to also go back and play the original. If you were all about Reigns, you simply must download Reigns: Her Majesty. It will take mere moments before you fall in love with the formula again.
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