Last year Daedalic Entertainment adapted Ken Follett’s 1989 historical fiction novel The Pillars of the Earth into video game form, and after being well-received on both PC and console the game is now making its way to iOS next week. The game adaptation of The Pillars of the Earth takes the form of a point-and-click adventure game, and splits the roughly 1000 page novel into 21 different chapters spread across three different “books” or episodes. So far only the first two books have been released, with the third and final book scheduled for launch in the coming months. For the iOS release just the first book, which contains 7 chapters and is titled From the Ashes, will be arriving next week with mobile versions of both book 2 and 3 to arrive at some point after. You can see what the game is like in the following trailer.
Ken Follett’s The Pillars of the Earth Book 1 – From the Ashes will cost $ 4.99 on iOS and will feature: “Interactive storyline events that can be changed, influencing the fates of its characters; Key decision points with meaningful, emotionally-engaging story choices; Over 200 hand-painted backgrounds featuring faithful rendition of 12th century life; Three main playable protagonists, plus two extra playable characters; And an orchestral soundtrack by the FILMharmonic Orchestra, Prague.” The game will also require devices with 2GB of RAM or more, so at least iPhone 6s or higher or iPad Air 2 or higher are required. It all seems quite awesome for adventure game fans, so look for The Pillars of the Earth Book 1 on iOS next week on April 4th.
A point-and-click adventure game cobbled together from repurposed Renaissance-era paintings and public domain classical music is not something I knew I needed in my life, but then I saw the trailer for Joe Richardson’sFour Last Things and I instantly wondered how I’ve lived so long without it. Since I could never come up with a better description for the game as Richardson has already done, I’ll simply quote him when he describes Four Last Things as “kind of like if Monkey Island had been made in 16th century Flanders by a time-travelling Monty Python fanboy.” Watch the trailer and you’ll see just how on-point that description is.
Four Last Things began life as a submission in Game Jolt’s Adventure Jam 2016, and following a lot of awards and praise and a Kickstarter campaign it was turned into a full-fledged game and released on Steam in February of last year, where it has garnered very positive reviews from players. It seems like a natural fit to bring point-and-click adventure games from desktop to mobile, and that’s exactly what Richardson is doing on January 25th when Four Last Things arrives on both Android and iOS at a price of $ 3.99. It looks gloriously silly and when things like “Nonsense” and “Piffle” are listed amongst its features you know you’ll be in for a good time when Four Last Things arrives next week.
Back in 2016, FM Studio released a trio of extremely dark and twisted horror-themed point-and-click adventures known as the Forgotten Hill series. It kicked off with Forgotten Hill: Fall [Free] in February, followed by the sequel Forgotten Hill: Puppeteer [Free] in July, and finally Forgotten Hill: Surgery [Free] in December. The series began life as a web game and in fact all three entries also had accompanying web versions, so FM Studio took most of 2017 to release a bunch of small web-exclusive mini-games called Mementoes, that were separate from the main storyline of Forgotten Hill but served to flesh out the lore and universe further. Now they’re putting all those mini-games together, alongside a previously unreleased (and “very long”) new chapter in the series called Mischief Night, into one single app called Forgotten Hill Mementoes. Here’s the trailer.
What’s interesting to me about the entire Forgotten Hill series is that it appears to have gone entirely under the radar of our community, and thus under my own radar as well. Which is weird because TouchArcadians like their adventure games and like these horror-type themes. I love the look of Forgotten Hill Mementoes in the above trailer, and now I’ve gone and downloaded all three previous games to take them for a spin before Mementoes hits the App Store next Thursday, January 18th. It’s cool because they’re all free with ads and a one-time IAP to remove them, so there’s no reason not to at least check them out if you’re interested in this sort of game. If you do end up enjoying them, then look for Forgotten Hill Mementoes next week.
The small team of artists from Poland’s Pigmentum Games has been toiling away for two years in an effort to create an interactive portrait of depression. The result is Indygo, an atmospheric point-and-click story. The game was recently released on Steam, published by fellow Polish company Fat Dog Games.
Indygo’s narrative follows an artist called Thomas Perry as he contends with crippling depression. You take control of the man across the months he spends holed up in his cramped studio, uncovering his story through his written correspondence with the likes of his girlfriend-cum-carer and concerned doctor.
Nostalgia for classic point-and-click adventure games has reached an all-time high in recent years, and the rise of mobile games have provided a perfect platform for this old-school genre.
This week we’re going to take a look at some of the best adventure games on mobile that aren’t by Double Fine. Double Fine adventure games are great, but we think you know all about them at this point, and if you don’t, information on them is easily available. Here are some other quality point and clicks for you to try.
Oxenfree, a very highly regarded game for both PC and consoles, has just been released for Android. It’s a 2d point-and-click adventure game, with a late 80’s spin. And, it’s excellent. If you don’t trust me on that, trust the somewhat crazy 93% the game has on Steam right now.
This won’t be a full review (It’s a long game), but I spent a good while tapping around on the Android version.
Point and click adventure game Memoranda, originally released on Steam, is getting a mobile release this June. This title has you playing as a young woman who is slowly forgetting her name. She doesn’t know why, and sets out to discover if it’s something wrong with her memory…or are there other circumstances causing this to happen? There’s a few odd characters in her small town, and they’re all losing something of themselves, too.
Memoranda features hand-drawn 2D art and animation, along with thousands of lines of dialogue with English-language voice over, and an original soundtrack with 15 tracks. This magic-realism-inspired adventure game looks quite fascinating, and iPad is the perfect platform for point-and-click adventures. I’m looking forward to checking this one out when it launches in June. Check out the forum thread for additional screens and details, as well as to discuss this one with others.