Bungie only just released Destiny 2's "Go Fast" update, but it's already set to talk about its next releases — and this time, the most important moves are outside the game itself. The studio is readying updates to both the Companion mobile app and… Engadget RSS Feed
Telltale is famous for picking up every IP in sight and using its famous (or infamous) recipe to turn it into a serialized game, a tactic that has led to the company running out of steam and letting go a large part of its employees in what was the loudest sign that somewhere along the way, Telltale lost its way. Still, Telltale does have some important games coming out in the near future, and The Walking Dead: The Final Season is definitely the one fans most want to get their hands on. If you are one of the many who want to see how Clementine’s story ends, you can get the first peek of the game next Friday, April 6th, at 12:30 PM ET during the developer’s PAX East panel. The reveal will also be streamed on Twitch, so everyone can get to enjoy the show.
If you’ve been following Telltale’s games, you probably know that The Walking Dead [Free] is the series that put the developer on the map and, for many, season one of the game was the best the company has produced (though others see Tales from the Borderlands as the best series). Clementine, the female protagonist who was a child in the original season and has become the protagonist of later seasons, is for many the best character in the series and is the focus of the final season. Telltale cleverly showed that passing of the baton from Lee Everett, the main character of the original series, to Clementine in a screenshot revealed today. The Final Season screenshot shows Clementine wielding an axe and defending a young child from incoming walkers in a pose identical to a screenshot from the original series, where Clementine was the child in danger and Lee was wielding the axe. If you had any doubts that the series has come full circle, this screenshot should dispel them.
Speaking of the series as a whole (spoilers following), the journey hasn’t been a pleasant one for any of the characters. Clementine, trying to survive in a world infested by walkers just like in the TV show with the same name, lost Lee at the end of the first season after a pretty harrowing journey and some awful choices only to see more people lose their lives defending her in later season. In addition, she has had to deal with other survivors thinking she’s been bit, witness all kinds of abuse, and other, similarly “pleasant” experiences. In the previous episode, A New Frontier, Clementine had to deal with a group of survivors who started out with good intentions and ended up twisted in all kinds of ways—which is par for the course in this series and the TV show. The end of the episode finds Clementine heading out of Richmond (where her journey had taken her) to find AJ, the baby of one of Clementine’s fellow survivors that Clementine once thought dead.
We don’t have too much information on the plot of the final season, but I have a hunch it won’t be a happy one. Clementine, as the developers have pointed out, has become a symbol of hope throughout the franchise, so I’m very interested to see what her ultimate fate will be. One of the screenshots Telltale tweeted today shows Clementine’s famous cap abandoned in the middle of a field, which I wouldn’t describe as a hopeful screenshot. Still, I have a hard time believing Telltale will kill this extremely popular character. No word yet on a release date, but I don’t think it’s too far into the future. Looking forward to seeing where Clementine’s journey ends?
Starting today and continuing on for the next week, Google is bringing Where’s Waldo? to Google Maps. On Android, iOS, and the desktop, you’ll see Waldo pop up in his signature red and white stripes and give you a friendly wave. From there, just tap or click on him and you’ll see the option to play a game that’s straight out of the classic children’s puzzle books. This is one of Google’s annual April Fools’ Day jokes, but the Maps integration is actually happening.
Aside from Waldo himself, you’ll also be on the lookout for his friends Wenda, Woof, Wizard Whitebeard, and also the villainous Odlaw. (If you’re like me, those faces probably won’t be quite as familiar to you when you start playing.)
PlayerUnknown's Battlegrounds continues to ramp up the changes as it fights back against Fortnite for the battle royal crown. One part of the plan that we'd already heard about is a smaller map option called Codename: Savage measuring at 4×4 Km, whic… Engadget RSS Feed
Last year Daedalic Entertainment adapted Ken Follett’s 1989 historical fiction novel The Pillars of the Earth into video game form, and after being well-received on both PC and console the game is now making its way to iOS next week. The game adaptation of The Pillars of the Earth takes the form of a point-and-click adventure game, and splits the roughly 1000 page novel into 21 different chapters spread across three different “books” or episodes. So far only the first two books have been released, with the third and final book scheduled for launch in the coming months. For the iOS release just the first book, which contains 7 chapters and is titled From the Ashes, will be arriving next week with mobile versions of both book 2 and 3 to arrive at some point after. You can see what the game is like in the following trailer.
Ken Follett’s The Pillars of the Earth Book 1 – From the Ashes will cost $ 4.99 on iOS and will feature: “Interactive storyline events that can be changed, influencing the fates of its characters; Key decision points with meaningful, emotionally-engaging story choices; Over 200 hand-painted backgrounds featuring faithful rendition of 12th century life; Three main playable protagonists, plus two extra playable characters; And an orchestral soundtrack by the FILMharmonic Orchestra, Prague.” The game will also require devices with 2GB of RAM or more, so at least iPhone 6s or higher or iPad Air 2 or higher are required. It all seems quite awesome for adventure game fans, so look for The Pillars of the Earth Book 1 on iOS next week on April 4th.
Cupertino, California is in the midst of a housing crisis. And one of the battles for affordable housing is taking place less than a mile from Apple Park. Local developer Sand Hill Property Co. has tried for years to build housing at the site of the largely abandoned Vallco Shopping Mall. But the developer has […] Read More… iDrop News
A dead shopping mall next to Apple Park has been fighting to reinvent itself as a mix of retail, offices and new housing for years, only to be blindsided by NIMBY groups seeking to protect high housing prices. A new state law, however, promises to streamline approval enable the market to solve California’s dire housing shortage. AppleInsider – Frontpage News
Following yesterday’s education-focused Apple media event in Chicago, CEO Tim Cook returned to Lane Tech College Prep High School today for a taped interview with Recode, which tweeted key details from the conversation. In addition to discussing education, Cook addressed a handful of recent topics, ranging from the Facebook debacle and user p…Read More Apple – VentureBeat
Traffic sucks. It hinders every major metropolitan center worldwide. Now New York City, the planet’s second-most-congested city, might have a solution. If they do it right, it might catch on.
The idea is simple: congestion pricing. Want to drive in a busy part of the city? Pay a fee.
This is a win-win. It would discourage tight-fisted drivers from going there — or maybe from driving at all — which would reduce emissions. For drivers that do pay, the city can spend the money it collects on projects that reducecongestion. In New York, for example, that would mean using the funds to improve the city’s subway and bus systems, which, let me tell you, are in dire need of a cash injection.
There are a few cities worldwide that already have congestion pricing systems in place. But it hasn’t caught on yet in the U.S., in part because it’s not all that appealing to the average voter.
“It is almost universally acknowledged among transportation planners that congestion pricing is the best way, and perhaps the only way, to significantly reduce urban traffic congestion,” wrote a team of urban planners from UCLA in a 2016 issue of Access Magazine. “Politically, however, congestion pricing has always been a tough sell. Most drivers don’t want to pay for roads that are currently free, and most elected officials—aware that drivers are voters—don’t support congestion pricing.”
In NYC, the idea has been around for more than a decade. In 2007, then-Mayor Michael Bloomberg proposed the idea of congestion pricing in New York. His proposal never made it past the state assembly. Last summer, New York Governor Andrew Cuomo revisited the concept, telling The New York Times it was “an idea whose time has come.”
In October 2017, Cuomo assembled a state task force, Fix NYC, to draft a proposal on how congestion pricing would best work in New York. In that proposal, the group suggested charging vehicles a set price to enter busy areas of Manhattan depending on the vehicle’s size and intended use: $ 11.52 for passenger cars, $ 25.34 for trucks, and $ 2 to $ 5 per ride for taxis and for-hire vehicles.
According to the Fix NYC proposal, the city could implement the fee for taxis and for-hire vehicles within a year, with truck and car fees following in 2020.
Fix NYC delivered the proposal to state lawmakers in January. Those lawmakers are currently working to deliver the state’s new budget by April 1, and they could decide to include congestion pricing within it.
If it doesn’t happen in NYC, other cities in the U.S. may give congestion pricing a go. Portland, Oregon, is also exploring congestion pricing, and a group in Los Angeles is promoting the idea as well (San Francisco tried, and failed, to pass its own congestion pricing system in 2010).
If New York does decide to take a chance on congestion pricing, it could start a domino effect across the nation.
It seems as though the biggest hurdle will be simply implementing the system. That’s at least what happened in Stockholm. “The closer you get to implementation, the more the drawbacks stand out,” Stockhold transportation director Jonas Eliasson told StreetBlog NYC. “If you survive this valley of political death, and people actually see the benefits, and also realize that, in addition to the benefits, it’s actually not as bad as you thought — it’s not so hard adapting to this — then support starts going up again.”