ProtonMail brings encrypted contacts to its mobile email app

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ProtonMail's encrypted contacts are now readily available beyond the web — the company has updated its Android and iOS email apps to add the privacy-minded contacts manager. It uses zero-access encryption to prevent everyone but you (yes, including…
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‘Fortnite’ 3.4 Is a Big Update That Includes the Guided Missile, Better Visuals on Mobile, and More

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Epic Games just released a big patch for Fortnite [Free] on all platforms. Patch 3.4 that has been available on iOS for a few hours now as of writing, and includes various bug fixes and new features. While the patch includes a ton of additions for all platforms, the iOS specific fixes and enhancements include various alerts for unsupported devices and some new graphical enhancements. When it comes to visuals, 4x MSAA is now available for Fortnite on iOS across all supported devices. Speaking of supported devices, Fortnite will now display an incompatible device alert letting the user know that they need a device with 2GB RAM for working. Whispers and party text chat are also now available on the mobile version.

If you have a jailbroken device, Fortnite will now alert you that your device is not supported. One bigger change is the new download system for data. This will let the team send out smaller updates in the future instead of the larger ones on the App Store. This change will sadly require you to download all the game data once you update which is about 1.8GB. Some of the other fixes include better tap and tap and hold detection and reduced load times on the iPhone X. And, of course, the guided missile is added for even more explosion-based fun. Full patch notes including changes to other platforms and the party system are here.

If you’re playing Fortnite on iOS, make sure to join #fortnite on our Discord server to find squads, chat about the game, and share your best moments. If you’ve gotten a cool Victory Royale? Let us know and we might share it with the TouchArcade audience. Need a code? Come join #fortnite_codes and play Pokecord with us, and maybe win a Fortnite code from Rob “The Funnell” Funnell or one of our other generous Discord users.

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57% of CIOs say mobile workers hacked in last year

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57% of CIOs believe mobile workers have had a security incident in last 12 months

More than half of CIOs (57 percent) believe that their mobile workers have either been hacked or have “caused a security incident” in the last 12 months, according to a new report from mobile connectivity company, iPass.

The iPass Mobile Security Report 2018, researched by Vanson Bourne, surveyed CIOs and IT decision makers in 500 organisations from the US, the UK, Germany, and France.

It found that the majority of CIOs (81 percent) said their organisations had experienced Wi-Fi related security incidents in the last 12 months, with cafes and coffee shops (62 percent), airports (60 percent), and hotels (52 percent) being the most common locations for problems.

Putting the why in Wi-Fi

Risks include the use of insecure hotel or cafe networks, hacking attempts, shared data or systems access, divulging login credentials, or the receipt of malware. In some hotels, for example, Wi-Fi users may be able to see other devices on the network and, if those devices have sharing enabled, be able to access private files.

The problem appears to be most acute in the UK, where 81 percent of respondents said workers had experienced security problems using the free Wi-Fi in cafes, in particular. Many cafes require users to register devices or credentials, and access is offered in return for marketing data.

The surveys’ respondents also reported security incidents in other public spaces, such as train stations (30 percent), exhibition centres (26 percent), and on planes in flight (26 percent).

“Mobile professionals are taking matters into their own hands, frequently taking security risks in their pursuit of staying connected,” says the report.

Mobile working is becoming the norm for many enterprises, with industry analysts Strategy Analytics predicting that there will be 1.75 billion mobile workers by 2020 – one quarter of the entire global population.

At the same time, mobile security threats are on the rise too: according to the McAfee Mobile Threat Report Q1 2018, 16 million users were hit with mobile malware in the third quarter of 2017 alone.

BYOD: Bring Your Own Danger?

Despite bring your own device (BYOD) schemes now being a mainstream IT policy, an overwhelming 94 percent of IT decision makers said BYOD had increased mobile security risks, while 92 percent said they were concerned that their growing mobile workforce presented significant security challenges.

“Despite the large number of people working remotely, Gartner says fewer than a quarter (23 percent) have been supplied with a mobile device by their employer,” says the report. “This leaves enterprises open to security risks, as they do not have control over the security settings or capabilities of devices that are being used.

“Enterprises are in a Catch-22 situation when it comes BYOD. Many enterprises realise it can improve not only employee productivity, but also wider job satisfaction. However, there is a trade-off with potential security risks.”

The mobile conundrum

“Given the amount of high-profile security breaches in recent years, it’s not surprising that this issue is on the radar of CIOs,” said Raghu Konka, VP of engineering at iPass.

“The conundrum remains: how can they keep their mobile workers secure while providing them with the flexibility to get connected anywhere using their device of choice?”

One solution is to ban employee use of free hotspots entirely; more than one-quarter (27 percent) of organisations are taking this hardline approach, while 40 percent ban their use sometimes. A further 16 percent plan to introduce a ban on public Wi-Fi in the future.

This suggests that some aspects of the mobile working culture may be on the wane.

However, with many employees working remotely or flexibly via their own devices at least some of the time, such bans may be impossible to enforce or police. This is particularly the case if organisations still expect to see productivity gains from flexible working, and still demand access to their employees while they are travelling or out of the office.

“As most electronic devices only have a Wi-Fi connection, banning mobile workers from accessing free-Wi-Fi connections at coffee shops, hotels, and airports is akin to cutting off your nose to spite your face,” says the report.

Virtual privacy

A better approach is to use virtual private networks (VPNs). In 2016, iPass found that 26 percent of companies were confident that mobile workers were using a VPN every time they went online, and this has jumped to 46 percent in 2018. However, that still means more than half of organisations (54 percent) aren’t confident about mobile VPN usage.

“While putting a blanket ban on accessing public Wi-Fi hotspots could initially appear to stop the security problem at source, the fact of the matter is that mobile workers will stop at nothing to get themselves online. There’s no point in putting roadblocks in their way without also providing a solution,” said Konka.

“With a secure connection through a VPN, enterprises can have confidence that Wi-Fi hotspot usage will have a positive, rather than negative, impact on their business.

“The key for organisations is to educate mobile workers about today’s security threats, and to provide them with the tools to remain productive and secure,” he added.

But is it that simple?

The report adds, “There are several barriers preventing mobile workers from connecting to VPNs, including the fact that mobile workers might not want personal data to run over the corporate network, and connecting to VPNs can take extra time.

“[Therefore] the challenge lies in building employee knowledge of the importance of using VPNs every time they go online, and how to connect to one in a quick manner.”

Internet of Business says

The key with mobile security is not to regard it primarily as a technology problem demanding a technology solution, but to see it first and foremost as a matter of common sense and enforceable policy.

Assume everyone is watching or listening and proceed from that point. After all, hackers – and journalists – are well aware of people’s lack of common sense in public spaces.

Then add technology, and mix to taste.

Read more: GDPR: Consumers demand more data privacy from the IoT

Read more: IoT Security: How to fight attacks on health, energy, and transport

Read more: Reports reveal critical need for IoT cybersecurity upgrade

Read more: IIoT security: How to secure the ‘Internet of Threats’, by IBM

 

The post 57% of CIOs say mobile workers hacked in last year appeared first on Internet of Business.

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PUBG Mobile System Requirements For Android And iOS Devices

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What are PUBG Mobile system requirements for Android and iOS devices? We are glad you asked. Here’s everything you need to know about it.

[ Continue reading this over at RedmondPie.com ]

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Playing PUBG Mobile with a keyboard and mouse might not be ‘cheating,’ but it’s close enough

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It’s undeniable that PUBG Mobile is the biggest FPS release on Android in years—maybe ever. The full version of the game has attracted a lot of dedicated players, and naturally, there’s significant interest in the mobile edition. The controls are bad, but they’re the same level of bad for everyone… unless you connect a keyboard and mouse. That raises a question: is using a keyboard and mouse in a competitive mobile shooter the same as cheating?

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Playing PUBG Mobile with a keyboard and mouse might not be ‘cheating,’ but it’s close enough was written by the awesome team at Android Police.

Android Police – Android news, reviews, apps, games, phones, tablets

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Vibes Comments on D.C. Circuit Overturning Restrictive Mobile Marketing Rules

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Last week, in the federal case ACA International v. Federal Communications Commission, the D.C. Circuit Court of Appeals overturned key elements of a 2015 ruling that handcuffed mobile-first brands. As the only mobile engagement solution leader who petitioned for the appeal, Vibes is pleased with the court’s decision and expects that innovation in mobile marketing will surge as a result.

In 2015, the FCC released an omnibus order that attempted to clarify some rules of the Telephone Consumer Protection Act (TCPA). In practice however, the clarifications created even more confusion, and over-reached in areas that significantly impacted mobile marketing innovation. The FCC order exposed mobile-first brands to huge penalties, even when making opt-in marketing or business calls and texts that consumers valued and requested.

“This is a big win for mobile marketers who are legitimately obtaining consent and providing wanted communication to their customers,” said Jack Philbin, co-founder and CEO of Vibes and Chair Emeritus of the Mobile Marketing Association. “We appreciate the response and support from the D.C. Circuit of Appeals, which maintains a realistic view of today’s business landscape where consumers want to hear from and interact with their favorite brands – not to mention their bank, their insurance provider, their gym, etc. – all on their mobile phone.”

Vibes, a leading mobile engagement platform company, appreciates FCC Chairman Ajit Pai’s support of this decision, as well as the support of Commissioner Michael O’Reilly and Commissioner Brendan Carr. Vibes would also like to thank the National Retail Federation, National Restaurant Association, National Association of Drug Stores, and CTIA – The Wireless Association for submitting written support to the court.

On April 26, 2018, at 1pm CT, the Vibes team and Jennifer P. Bagg, expert TCPA attorney from Harris, Wiltshire & Grannis, LLP, will host a webinar to provide thoughts on the impact of this decision on mobile marketing programs. Click here to sign up for the webinar.

The post Vibes Comments on D.C. Circuit Overturning Restrictive Mobile Marketing Rules appeared first on Mobile Marketing Watch.


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PUBG Mobile Update 0.4.0 Patch Notes For Android, iOS Released [Global English Version]

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PUBG Mobile update 0.4.0 patch notes for English USA market on both Android and iOS are out now in public.

[ Continue reading this over at RedmondPie.com ]

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‘Football Manager Touch 2018’ and ‘Football Manager Mobile 2018’ Are Both 50% off Right Now on the App Store for the First Time

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Last year, SEGA released two Football Manager games on the App Store and Google Play for both smartphones and tablets. If you aren’t aware, the Mobile variant is more toned down compared to the Touch variant that is on tablets only. The Mobile variant is also cheaper and runs on more devices across the board given its lower requirements. Today, both Football Manager Mobile 2018 [$ 3.99] and Football Manager Touch 2018 [$ 9.99 (HD)] are down to their lowest prices ever at 50% off.

SI’s Football Manager franchise is a no brainer if you’re a fan of soccer and you can’t go wrong with either entry at that asking price. If you need to decide which version is the best for you, read our review of Football Manager Touch 2018 here and see if you need all those bells and whistles. If you don’t, Football Manager Mobile 2018 will be enough to satiate you with a few advantages like being playable on phones in addition to tablets.

Football Manager Touch 2018 on the other hand is a dream to play on iPads but sadly (for obvious reasons) is not available on phones. The 2018 version includes improved and revamped scouting, a medical center, new roles, tactical improvements, and more. Football Manager Touch 2018 was rated for a release on Nintendo Switch in South Korea and it is likely to be a much more expensive port of the existing Touch version so keep that in mind before you wait on that version as opposed to getting the iPad version for just $ 9.99 now. Check out our forum threads on the games here and here for more discussions and impressions.

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CleverTap Sets Sights on Best-of-Breed Mobile Marketing Solutions

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Source: Pexels https://www.pexels.com/photo/bag-electronics-girl-hands-359757/CleverTap, an intelligent mobile marketing automation solution, announced this week that it is expanding its Partner Ecosystem.

According to a statement emailed to MMW, partners will benefit by joining forces with the best solution providers in the space, globally, and unearth new opportunities for monetization and knowledge sharing.

As part of the CleverTap Partner Ecosystem, partners can expand their mobile offerings and provide differentiated value to their customers. The ecosystem enables partners to amplify brand presence, expand target market, and drive revenue by acquiring users from new markets.

With a partner ecosystem comprised of download attribution, email and SMS message delivery, customer CRMs, marketing agencies, and more, marketers will have a lot of data available to solve holistic problems. By building a favorable and supportive breed of mobile offerings, CleverTap strives to enable personalized omnichannel marketing strategies across the entire user lifecycle.

“At CleverTap we aim to empower mobile marketers to craft incredible customer experiences for their users,” says Almitra Karnik, Head of Marketing at CleverTap. “A connected marketing stack is key to creating omnichannel experiences across each stage of the user adoption curve. With this ecosystem of mobile solutions, we want to set marketers up for success — from attribution and onboarding to engagement and monetization to reducing churn.”

CleverTap is confident that by working together, its Partner Ecosystem can solve the complex challenges that modern marketers experience every day.

The post CleverTap Sets Sights on Best-of-Breed Mobile Marketing Solutions appeared first on Mobile Marketing Watch.


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The Best Mobile Games for Traveling

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As mobile devices have gotten more and more capable, we’ve seen an influx of console ports and increasingly more complicated mobile games coming to the App Store. Many of these games are amazingly convenient to have on your phone or tablet, but few of them feel like games you can play while you are actually mobile—that is, when you are on the go and/or traveling. With that in mind, check out these recommendations for some of the best mobile games that you can truly play anywhere.

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