Bristol looks for partner in smart city initiative

How Complete Beginners are using an ‘Untapped’ Google Network to create Passive Income ON DEMAND

NEWSBYTE Bristol City Council has tendered a £400,000 contract to find a supplier to deliver phase two of its Smart City strategy. The programme looks to upgrade urban traffic management and healthcare, among other connected services.

According to a posting on the UK government’s digital marketplace, the local authority is looking for a partner to “lead, plan, prioritise, prototype, and deliver the technical innovations that will form Bristol’s SMART services”.

The work will also cover a variety of other areas, including security and surveillance, energy, the environment, and waste, says the announcement.

The local authority said that it wants to ensure better use of its assets, funding, and technology. The successful applicant will help to ensure that programmes are taken all the way from concept to implementation.

Under the scheme, commercial strategies will also be put in place to ensure that Bristol’s fibre network, Operations Centre, urban assets, and infrastructure are all “fully utilised in an efficient way to ensure the best use of technology, capacity, people, and processes”.

The first phase of the Smart City programme has already been completed, and Bristol City Council wants to complete phase two by February 2019.

Multifunctional operations centre

Under phase one, the council built a new multifunctional operations centre, which includes an IT platform on which other systems can be integrated to provide dashboard-based management, insights, and analytics. Urban traffic management will be the first programme to move into the new centre, followed by tele-health and broadband rollouts.

Phase 2 also hopes to increase the number of customers using the Operations Centre. Alongside Operations Centre staff will be other council employees and partner agencies, such as Bristol is Open, the University of Bristol, local emergency services, and clinical commissioning groups.

Internet of Business says

The expected contract length is 8-9 months with a maximum budget of £400,000. The closing date for applications is 5 April.

Read more: Asia Pacific smart city spend to top $ 28.3 billion in 2018

Read more: Smart city hotspots: FLIR manages traffic using thermal imaging

Read more: Councils partner with Telensa on smart city programmes

Read more: Poles apart: Five cities putting smart streetlights to new uses

The post Bristol looks for partner in smart city initiative appeared first on Internet of Business.

Internet of Business

Cash For Apps: Make money with android app

LG’s iPhone X Clone Looks Just as Disappointing as the Rest

How Complete Beginners are using an ‘Untapped’ Google Network to create Passive Income ON DEMAND

Ever since Apple unveiled its radically redesigned, edge-to-edge display-equipped iPhone X last October, Android OEMs have been scrambling left and right to build flagship smartphones mimic Apple’s crown jewel from an aesthetic standpoint and try (unsuccessfully) to incorporate some of Cupertino’s most advanced new technologies. We’ve witnessed an overwhelming number of Android flagships from the […]
Read More…
iDrop News
Cash For Apps: Make money with android app

Sony Xperia XZ2 review: Memorable looks, forgettable features

How Complete Beginners are using an ‘Untapped’ Google Network to create Passive Income ON DEMAND

Sony isn't the big hitter in mobile it once was. It hasn't been one of the popular kids for a while now, but that hasn't stopped the company from producing new smartphones at a steady clip. At Mobile World Congress in February, Sony announced its fir…
Engadget RSS Feed
Cash For Apps: Make money with android app

AgileBits’ 1Password 7 for Mac beta is live, and it looks awesome

How Complete Beginners are using an ‘Untapped’ Google Network to create Passive Income ON DEMAND

Widely-used password manager 1Password just got an update, and it’s more full-featured than ever.

AgileBits’ 1Password password management app has been one of the most popular ways to securely keep track of multiple passwords for awhile. Now, the company has released a completely overhauled beta of 1Password 7 for the Mac, making it even more of a must-have tool for people who have literally any sort of account. According to AgileBits’ announcement, this beta is only “a taste of what’s to come,” but it’s already pretty jam-packed with improvements and new features.

Aesthetically, a lot has changed about 1Password for Mac — even the initial lock screen that appears when you launch the app. Though the change is super minor, the colors and design have been altered slightly, making it look more minimalist and tidy. And speaking of design, the entire interface of the app has also changed, replacing the stark, blindingly white background with skillfully chosen dark blue and gray tones. Font designer Alan Dague-Greene even created a new font specifically for 1Password 7 called “Courier Prime Bits.”

Also new is the revamped, “enhanced” sidebar that gives you access to your items, vaults, and more. You can now organize your vaults (which make it easier to categorize your passwords) by dragging and dropping — even if you want to drag them between two different accounts. And if you want to create a new vault, all you have to do is drag an item over the text in the menu bar that says “New Vault,” and one will be automatically created for you. What’s more, you can edit your vaults directly without ever needing to leave the app, allowing you to make changes even more quickly and easily than before.

Other notable features in the beta include rich formatting capabilities using Markdown in notes, better tag organization with nested tags, Secure Enclave for Touch ID, and integration with Troy Hunt’s Have I Been Pwned? database so you can be certain you don’t have any compromised passwords.

If you’d like to try the 1Password 7 beta for Mac, you can do so by clicking this link or by heading to AgileBits’ announcement (where, coincidentally, you can also check out more details about the update). If you’ve already got a 1Password membership, you’re good to go as soon as it’s downloaded, and can just unlock the app right away. However, if you only have a standalone license for version 6, you’ll be asked to either subscribe or purchase another license for version 7. Right now licenses are available for only $ 39.99 — that’s nearly $ 30 less than they’ll be when the update officially launches later this year — so if you’re interested, I’d get on it right away.

Thoughts?

What do you think of 1Password 7? Sound off in the comments!

iMore – Learn more. Be more.

Cash For Apps: Make money with android app

Snapchat to start featuring user-created AR lenses as it looks to boost creativity

How Complete Beginners are using an ‘Untapped’ Google Network to create Passive Income ON DEMAND

Snapchat is looking to expand the AR lenses it offers via its app by introducing new content from other creators. As reported by Mashable, Snapchat is going to start featuring creator-made lenses directly in the first-party Lens carousel…

more…

9to5Mac

Cash For Apps: Make money with android app

Review: HomePod one month later, and why the future looks so bright [Video]

How Complete Beginners are using an ‘Untapped’ Google Network to create Passive Income ON DEMAND

One popular saying in basketball is that you can’t teach height. Short players can work on fundamentals, but once they’ve finished growing, they can never grow taller.

However, basketball fundamentals can be improved and enhanced over time. Unlike height, fundamentals can be acquired through hard work.

The HomePod is similar in that a strong hardware foundation has been laid at the outset. You can’t go back and retrofit it with better internals, so Apple made sure that the HomePod had the hardware to sound superb out of the gate.

Likewise, Apple is betting on the fact that over time the hard work of its engineering team can help shore up the device’s most glaring deficiency — Siri… more…

9to5Mac

Cash For Apps: Make money with android app

Virtual Viewer MotoMod leaks, looks like a VR headset

How Complete Beginners are using an ‘Untapped’ Google Network to create Passive Income ON DEMAND

Now that we’ve established that the MotoMod-compatible Moto Z family of smartphones is still alive, let’s focus our attention on those mods. Namely, an upcoming one that just leaked. Ladies and gentlemen, here’s the Motorola Virtual Viewer MotoMod. It definitely looks like a VR headset. With the single strap it might be a Daydream VR compatible accessory too. What’s clear is that you’ll insert your Motorola smartphone into it and do VR things. There’s a cutout for the phone’s camera, so maybe some AR will be allowed too? Theoretically you could get a view of the world outside…

GSMArena.com – Latest articles

Cash For Apps: Make money with android app

‘Heir of Light’ Review – This Looks Expensive

How Complete Beginners are using an ‘Untapped’ Google Network to create Passive Income ON DEMAND

In my near half-decade at TouchArcade, I’ve had the (some would say dubious) privilege of watching the social RPG genre grow out of barely-interactive card-collecters like Rage of Bahamut into the flourishing and surprisingly-varied dominant force that it is in today’s mobile market. A lot has changed in that time. What was once the realm of only a few upstart publishers is now host to companies like Square Enix, Nintendo, and many more. The increased competition has had two big effects for players. First, any company that wants to launch a new social RPG needs to commit to going big or going home. Second, with so many choices out there, social RPGs have had to become more player-friendly. Today’s social RPGs are better than they’ve ever been as a result.

Unfortunately, the other effect of that heavy competition is that it has become extremely hard for a new game to succeed, especially if it can’t lean on an established brand. And it’s in that zone where Gamevil has been living for the last little while, launching several social RPGs that have obviously had a lot of resources poured into them to somewhat limited success worldwide. Heir of Light [Free] is the latest, and it’s one of the publisher’s most extravagant releases yet. This game looks absolutely gorgeous, is packed full of content that is accessible even to free players, and has a rather substantial story. It’s not exactly brimming with new ideas, but it’s well-made enough.

And yet, I can’t help but feel a strong sense of ennui as I play it. Apart from the razzle-dazzle of its visuals, Heir of Light doesn’t have much to offer anyone who has grown weary of this particular brand of hamster wheel. The story is original enough, but it’s wordy and overly-complicated in that way that makes your eyes glaze over and your finger start compulsively tapping to skip the text. There are a lot of systems in place for building up your team, but as is often the case with recent social RPGs, it’s almost too much. Summon characters from a gacha-style random draw, level them up by fighting, sink points into a bunch of stats, collect runes, equip the runes, gather materials, evolve the characters, and don’t ignore too much of this or you’ll hit a wall hard.

The stuffing in between the collecting, evolving, and upgrading in this game takes the form of some nice-looking real-time 3D battles. You can take manual control in these battles, tapping your skill of choice when it’s ready to go, setting up team attacks, using buffs at appropriate times, and so on. Most of the time you can just turn on the auto-battle and let your team do their thing, however. They’ll usually do just as well as you would, though you’ll want to get your hands on the wheel in some of the tougher fights. Your team consists of up to four characters. Using their skills involves waiting for a sort of party-wide cooldown, making sure the skill you want to use is ready and not suffering from its individual cooldown, then tapping the appropriate icon. You can queue up multiple skills, so you don’t have to worry too much about the state of your reflexes.

As you play through the single-player campaign and level up, you’ll unlock the usual extra modes you see in games like these, including player-versus-player battles. There is plenty to do in Heir of Light even at launch, and it’s likely that Gamevil will only add to it as time goes on. Of course, all the usual rules apply here. You need to be online for the game to perform regular check-ins. You can summon lower-quality characters without spending any real money, but the best ones can only be found in a draw that requires using premium currency. That currency is handed out now and then for free, but if you’re hunting a particular character you’ll probably need to open your wallet. Stamina meter? Yes, naturally. Not too bad in the beginning, gets to be a bit of a hassle in the long run. You know how this song goes.

In a vacuum, you could probably really get into all of this. Sure, you’re never going to hit any actual final ending, which means any work the story puts in is never going to pay off in any way. And like most social RPGs there are some things that will be extremely difficult to pull off if you’re not a paying customer. None of that is odd, however, and Heir of Light is in most respects a fine example of the genre. But given the required time, money, and energy investment from the player that a social RPG demands, I’m not sure that just being a fine example is good enough. I’ve been on this treadmill before, and if I’m to keep running on one, I’m not sure that Heir of Light would be my top choice. It’s the definition of solid but not spectacular.

Except the graphics, anyway. Goodness gracious, what a pretty game this is. The art design is good, and both the 3D models and the effects applied to them are quite impressive. One of those games where you plug into the wall while you play and your battery meter slinks downward anyway. A veritable hand-warmer for cold nights. Social RPGs are quickly becoming the genre that pushes mobile hardware more than any other, and Heir of Light comfortably sits at the cutting edge of that category. It starts recycling a lot of its visual content after a while, but I can hardly blame the publisher for wanting to get some extra bang for their buck. Is it worth checking the game out just to feast on some eye candy? Well, it is free to try, after all.

The tricky bit is whether or not you’ll want to stick around after that initial romp. I mean, you probably could. It’s an agreeable enough game and there’s a good chunk of content to burn through if you’re that-way inclined. But if you’ve burnt out on or bounced off of a social RPG in the past, you’re likely going to look at Heir of Light the way you’d look at your seventh straight plate of spaghetti and meatballs. It’s not bad spaghetti, but it’s still just spaghetti. Yes, even with that bit of parsley decoratively garnishing the plate. If you’ve still got room in your stomach for more spaghetti, though, this won’t make you sick.

TouchArcade

Cash For Apps: Make money with android app