First ‘Hearthstone’ expansion of 2018 delves into ‘The Witchwood’

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Weeks after laying out this year's plan for Hearthstone, Blizzard has announced the first expansion of 2018: The Witchwood. Once it lands, the Year of the Raven will begin — and all of 2016's cards will be retired from the main Standard format. The…
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Blizzard Announces the ‘Hearthstone’ Year of the Raven, In-Game Tournaments, and More

One of the best changes made in the lifecycle of Hearthstone [Free] was the addition of a well structured card rotation cycle. If that’s all gibberish to you, effectively what Hearthstone does is the same as many other collectable card games in that they’re constantly releasing new sets of card but to make the game approachable to new players (and to keep the metagame evolving) they “rotate” card sets. In the case of Hearthstone, they do this via annual rotations. We’ve already gone through the Year of the Kraken and the Year of the Mammoth, so this and this year Hearthstone takes to the sky with the Year of the Raven. Once the first card set of 2018 is released (which will be announced next month), cards from Whispers of the Old Gods, One Night in Karazhan, and Mean Streets of Gadgetzan will only be playable in the anything goes Wild format. Standard will then be limited to cards from Journey to Un’Goro, Knights of the Frozen Throne, Kobolds and Catacombs, as well as the three future card sets released in 2018.

With these rotations, Blizzard often moves cards from the Classic set to the Hall of Fame, which retires them from Standard play. In this particular rotation, three cards are being smoked out and Ben Brode took time to explain the methodology behind these decisions. First off, the Mage card Ice Block is out. The idea behind these Classic cards is to give decks the class flavor without necessarily being cards you would specifically build a deck around. Ice Block, basically forever, has been a definite “build around.” Brode made sure to mention to us that there are many more exciting Mage cards coming in the first set of 2018, so, I feel pretty confident in waiting to see what’s going to happen surrounding the Mage meta before getting too worked up about Ice Block going away.

Additionally, Coldlight Oracle is getting Hall of Fame treatment, largely due to it having one of the most powerful battlecry effects in the game. Coldlight Oracle, like Sylvanas in rotations past, was preventing them from releasing certain kinds of cards that interacted with battlecries and bounce effects just due to the strength of Coldlight Oracle. We’ll have to keep our eyes peeled for cards coming out in 2018 that might’ve allowed us to really abuse its battlecry.

Last, but not least, is Mountain Giant. Ever since it got nerfed to be a 25 mana card instead of a 20 mana card, it hasn’t seen tons of play. So, it’s going to the Hall of Fame and getting un-nerfed so all the Giants decks of days of yore will be once again alive in the Wild format.

The thing I’m most excited for is the new in-game tournament mode that Blizzard is planning on rolling out this summer. In a nutshell, anyone will be able to roll their own tournament either by inviting friends or providing some kind of alphanumeric invite code. Tournaments have a start time, and once you’re signed up and online when it starts you’ll be automatically matched with other players in a swiss tournament that’s entirely managed inside the game itself. Blizzard repeatedly reiterated that this is something that they want to continue improving, and while it won’t likely be an instant replacement for the tournaments manually run by esports organizations, that seems like a noble goal to have one day.

Oh, and quests will be getting easier to complete. Quests that might’ve required you to win 3 games will only require 2. Similarly, quests that had you play 50 quest cards will go down to 30. All 40 gold quests are getting buffed to 50 gold, and they’re shooting for all players to easily be able to farm up a half a pack a day just from playing quests.

While the dates are still fairly nebulous with the new set being announced “next month” and the in-game tournament mode coming “this summer,” these massive rotations are an exciting time for Hearthstone. Even if you don’t plan on buying any new cards, it’ll still be worth paying attention to in order to unlock the free Druid hero Lunara which you’ll get from playing 10 standard games! Pretty sweet.


Blizzard Just Announced the 2018 ‘Hearthstone’ Wild Open Tournament Series

Blizz’ has been absolutely killing it these last few years with Hearthstone [Free] esports, and things are only getting better. This afternoon they announced the 2018 Hearthstone Wild Open, which will be a real-deal tournament entirely in the Wild format. If you missed the boat on what “Wild” is, a few years ago Blizzard introduced card rotation into Hearthstone so if you’re playing a “standard” Hearthstone game you only need to have cards from the most recent sets. “Wild” includes all Hearthstone cards, and watching games in the Wild format can be nuts.

Typically card games like Hearthstone are balanced around just making sure the meta is standard is good, leaving formats like Wild to just sort of exist in a state of broken combos and other hilarious decks. In the world of Magic the Gathering the equivalent format is “Legacy” which is stupendously broken to the point that some games can be decided based solely on who goes first. (There’s more to it than that, but, just to give you an idea of how broken combos can get.) Hearthstone’s Wild isn’t that bad, but, needless to say, watching matches will be very entertaining.

Players have until February 18th to sign up to compete in your specific regional open qualifiers which will take place between February 22nd and 25th, then March 1st through 4th. The regional playoffs will be on March 7th for the US, March 9th in Asia, and March 1st in Europe. (These events will be streamed.) On March 31st, the finals will kick off at the Blizzard arena and $ 25,000 worth of prizes will be split between the top 8!


Nerfs Are Everywhere as the ‘Hearthstone’ 10.2 Update Hits

Blizzard has been teasing a few major changes to Hearthstone [Free] over the last couple weeks, and the update just went live unleashing those tweaks to the world. First off, as we posted back on the 25th, ranked play is once again being shook up. Instead of being a tiered system with additional ranks taking more and more stars to unlock, now each level is five stars. It’s an interesting change, as players who frequently reached levels that required more than five stars to progress might feel like it’s easier? Maybe?

The philosophy behind all this was explained in this Designer Insights video:

A few days later, balance changes were announced that seemed intent on jamming a knife through the heart of the current aggro-intensive meta. Corridor Creeper had its attack reduced from five to two, Patches the Pirate lost change, Raza the Chained reduces the cost of your hero spell to one instead of zero, and Bonemare had its mana cost increased to eight.

I’m super curious to see what high-level play is going to look like with these nerfs, as the four cards that got hit with the nerf bat were major staples in a lot of decks at the latest Hearthstone Championship. I guess everyone is just going to play Cubelock now?


New ‘Hearthstone’ Changes Aimed at Improving High Ranked Experience

Earlier today Ben Brode made an announcement regarding some changes that are coming soon to the standard ranked play format for Hearthstone [Free]. Now all ranks will require 5 stars to advance and players will only loose 4 ranks at the end of each monthly season. To adjust for the longer initial trek to rank 20, the first card back monthly reward will now require winning just 5 games. He said that experience is different depending on where you end up on the ladder. At the top of the ladder players experience a little too much backsliding from one season to the next. People at the bottom of the ladder feel like getting to rank 20 feels like a wall you hit very quickly.

So how will this play out? Higher ranked players are going to love this. If you play enough ranked hearthstone to get past the point where ranks require 5 stars, this is clearly a win. For players just getting into or coming back to ranked from a hiatus, the required amount of stars to get into the low teens is going to be almost doubled. Ultimately this is a push towards the people that play the game enough to get high ranks but don’t want to grind back to their previous position each month. The unfortunate side effect of this is that without any controls, people will start congregating at higher and higher ranks. The low-end star inflation seems like it may just be a stop-gap and Mr. Brode even came back to confirm that additional steps may need to be taken to prevent rank bloat.

This seems like the type of move that might have a vocal backlash but end up affecting far fewer players negatively than first perceptions may indicate. How many low rank players are out there worried that they can no longer easily get to 13-15 and then stop for the month? How many players starting out have hopes of only bouncing around in the high teens? Even if the initial journey takes longer, the appeal and prestige of the better ranks should now be even more palpable. I guess it will be up to the players to see long term gains outweigh potential short term frustration. In the mean time, Legend and upper numbered rank players can rejoice!

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The Best ‘Hearthstone’ Decks Played at the ‘Hearthstone’ Championship

I just got back into town after attending the Hearthstone [Free] Championship in Amsterdam, and, man, there are few things better than watching that level of play. I read a lot of (very valid) criticism that it can be a little boring watching the same ol’ tournament meta, but I really appreciated watching decks like Jade Druid or Highlander Priest being played on a level that is nothing short of masterful. The Taiwanese player Tom60229 took home the championship, so for this week’s Hearthstone roundup we’re focusing on the four decks he played at the Hearthstone Championship Tour last weekend.

Cube Warlock – Weighing in at a hefty 10,640 dust, Cube Warlock (or Cubelock) is an evolution on the classic control Warlock decks (sometimes called Demonlock). It has seen loads of play, and gets its name from one of the three cards that make up the winning combo: Carnivorous Cube, Skull of the Man’ari and Doomguard. Skull of the Man’ari is a weapon which summons a demon from your hand every turn, and ideally you want to use that to cheat out Doomguard’s without triggering Doomguard’s battlecry which involves discarding two cards from your hand. The deck also runs Possessed Lackey which recruits a demon from your deck, providing a second alternative to getting Doomguards into play.

Once you manage to get a Doomguard out without discarding, you use Carnivorous Cube which destroys the Doomguard, then by using Spiritsinger Umbra and Dark Pact along side Carnivorous Cube to get four Doomguards on board. Doomguards are charge minions too, so you can cheat out your Doomguard, attack, then attack again with your new Doomguards once the Carnivorous Cube does its thing. It’s an incredibly powerful combo that really just gets stupid in the late game when you play Bloodreaver Gul’dan, bringing all the Doomguards back again. Games don’t typically last that long, as if you can pull off the entire combo that’s 25 damage in one turn which provided you did a decent job at controlling the board state could all go directly to face.

Here’s a great video that shows how it all works:

Highlander Priest – If you’ve watched any competitive Hearthstone being played, you’ve no doubt seen more matches involving Highlander Priest than you can even count. However, what you probably don’t know is where the deck got its name from. The cards that power the win condition in this deck require your deck to have no duplicates. Since there can only be one of each card, it’s a reference to the movie Highlander. Specifically, this quote. I first heard decks called this back in the Magic the Gathering days.

Anyway, the basic idea behind the deck is to get the game in a state where you’ve played Raza the Chained which reduces the cost of your hero power to zero mana, then getting Shadowreaper Anduin online to both clear any big threats from the battlefield as well as switching your hero power to Voidform which deals two damage instead of the typical Priest heal. Voidform can be cast over and over as it is refreshed with each new spell that is cast, which can result in massive end-game turns where you’re blasting cheap spells and hero power attacks over and over.

Early game, the deck plays very similar to many other Priest decks which focus on controlling the board to survive long enough to get the game in a state where you can Voidform your opponent to death. It’s a beefy deck coming in at 12,000 dust which runs six super crucial legendary cards as games can also be won by comboing Prophet Valen to double the damage of Mind Blast, potentially resulting in 20 damage to your face.

Highlander Priest sees so much play because it’s a deck that has answers to practically everything your opponent can play while having multiple powerful end-game win conditions. Of course, the deck is pretty pricy, but love it or hate it, it’s here to stay until more cards get introduced or something else happens to shake up the Hearthstone tournament meta.

While he isn’t playing the exact same deck, former Hearthstone champion Pavel put together a pretty great video late last year that shows the basic concepts that power Highlander Priest in action.

Check it out:

Jade Druid – Much like Highlander Priest, if you’ve even vaguely paid attention to anything to do with competitive Hearthstone, or have even played a ranked game recently, you’ve no doubt seen Jade Druid. Playing the deck is actually pretty simple, as it has the basic goal of make huge Jade Golems, and eventually overwhelm your opponent through your ability to just constantly dump out bigger and bigger creatures.

Mastery of the deck, however, involves managing both the cards in your hand as well as making sure you’re using Jade Idol to keep cards in your deck for you to draw so you don’t end up killing yourself with fatigue damage. Aside from building Jades, Ultimate Infestation is your main tech card for getting loads of gas late game. You deal five damage, often removing a problem creature, draw five cards, typically giving you more Jades, and while you’re at it you gain five armor and summon a 5/5 duel. Overall, a super powerful card for ten mana.

Similar to the previous video, while Trump isn’t playing the exact same deck, he does a great job of explaining the thought process that goes into when to hold and play the different cards in your deck as well as how to not run out of Jade cards to play.

Take a look:

Tempo Rogue – The last deck Tom60229 brought to the Hearthstone Championship Tour this year was Tempo Rogue. When playing tempo decks, the idea is to keep tempo throughout the game, starting with powerful low cost minions and eventually ramping up into massive threats. It’s not a new archetype by any stretch of the imagination, but recently it has become a mainstay in competitive play.

Patches the Pirate plays a big role early game in getting ahead of your opponent with annoying amounts of early turn damage that comes from the pirates that are typically run in tempo rogue. From there, you play cards like Saronite Chain Gang which gives you some taunt protection to get into later turns where you can do things like soup up minions with Bonemare, cheaply play Corridor Creeper from cheap minions that have died before, or just summoning The Lich King himself.

Or, you can do what Tom60229 did in the championship match and just live the giant Edwin VanCleef dream, which is something aggro rogue decks have thrived on since the earliest days of Hearthstone. He gains +2/+2 for each card played before him, so by using the Coin, Backstab, Shadowstep, and other cheap/free cards you can get a absolutely massive minion in play.

Like the other decks listed in this article, this accompanying video isn’t exactly what was played at HCT, but Trump always does a great job at really breaking down how a deck works while he plays.

Give it a look:

To check out the rest of the decks played at the Hearthstone Championship last weekend, head over to Blizzard’s site which is where these deck list images are all from. We’ll have more coverage soon on the Hearthstone Championship Tour, as well as some interviews, but for now… I’m going to bed. A seven hour time change has my brain totally wrecked!


Hearthstone Championship Tour Pre-Show – The TouchArcade Show #337

So this week I’m at the Hearthstone Championship Tour to see who wins this year’s tournament. (I’m pulling for DocPwn!) We recorded an episode that’s about a … around 2/3 of an episode thinking I’d be able to add some Blizzard interview content in there but scheduling didn’t really work out. Instead, we chat about some of the more relevant news stories of the week and just generally have a great time podcastin’ for about 45 minutes! Also, I’m continuing to tweak our recording process, so audio levels should be even better this week (I hope).

Don’t forget to shoot us emails with any questions, feedback, or anything else relevant or irrelevant to We read ’em all, and love decoding messages written entirely in emoji. As always, you can listen to us with the links below… And if you like what you hear, please subscribe and/or drop us a review in iTunes. Much appreciated!

As a companion to this audio podcast, we also do a video version of the same show that is exclusive to Patreon which allows you to see us playing the games we’re talking about. Backers can view the most recent video episodes of the TouchArcade show by clicking here. Be sure you’re logged in to see the latest content. For everyone else who is curious, you can check out our public patreon posts to see older episodes of the video podcast. If you like what you see, consider becoming a TouchArcade Patreon backer.

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This week’s episode of The TouchArcade Show is sponsored by…

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HCT World Championship, Free Packs, Cubelock, and More ‘Hearthstone’ News in ‘Touchstone’ #121

Hello everyone and welcome to another edition of Touchstone Tavern, our weekly roundup of the best stories on videos from the world of Hearthstone [Free]. This past week was another relatively slow one, with most stories focusing on the upcoming HCT World Championship and the usual top decks. Still, the game continues to be fun, and Kobolds & Catacombs continues to slowly surrender its secrets (the most recent one being all about a little Weasel). I hope you enjoy the best news and videos of the week, and don’t forget to do two things this week: get your free packs for choosing a champion and watching the big upcoming tournament. Hop on below and let us begin.




Ben Brode Hints at Balance Patch Coming

In a recent tweet, game director Ben Brode indicated that the developers are planning on nerfing some cards probably next month. He didn’t mention which cards might be getting the nerf hammer, but the writer of the news story hopes Corridor Creeper sees a nice nerf given that it can be found in a ton of decks and is pretty overpowered. He also goes into some other possibilities, and you can read the whole story here.

BlizzCon Arena-only Cards Still a Few Months Away

As you probably remember, Blizzard had BlizzCon attendees vote on 9 new cards to be added to the Arena. Community manager Jesse Hill has stated that those cards are still a few months away, so we shouldn’t hold our breath. The writer of the news story believes that those cards will be added to the game when the new expansion smell wears off. I’m looking forward to seeing them in the Arena because some of them are on the crazy side of things. Read the whole story here.

The Weasel Is the Key to a Very Strong Deck

According to this story, Weasel Tunneler is once again a hot card in a brand new deck that looks to weaken your opponent’s deck. The trick is to make multiple copies of this 1/1 card using various Priest and Neutral spells and minions. The Weasel Priest deck also runs the Awaken the Makers Quest card to increase maximum health and provide more time for the weasels to do their job. Trolling decks are the best.

Free Packs for Choosing HCT World Champion

The Hearthstone Championship Tour starts January 18th, so you have until tomorrow to pick your Champion and get free packs if said champion does well. As we talked about in our story, DocPwn is a pretty safe bet, but you can never know how these things will go; Thijs let the pressure of people betting on him get to him and didn’t do well. Head over here to choose your champion.

4 Decks to Watch at the HCT World Championship

This story talks about the 4 decks you should be paying attention to during the HCT World Championship because they should be fun to watch (and also to try, if you have the appropriate cards). The decks are Sintolol’s Jade Druid, Ant’s Spiteful Dragon Priest, Orange’s Face Hunter, and Sintolol’s Big Spell Mage. It’s always fun trying to figure out which decks will stand out and then seeing whether you bet on the right horse. Head over here for full decklists.

World Championship Decks Are Mostly What You’d Expect

It’s always fun seeing what the best players in the world decide to play in a tournament, and there’s no bigger tournament than the World Championship. All 16 players are bringing Priest, with 14 of them bringing the highlander version. Druid and Warlock as also very popular, and, on the other side of the spectrum, Hunter is only found in Orange’s decks. Overall, though, the deck selection is predictable given that it closely follows current meta reports. Read the whole story here.

Cubelock Deck Guide

Cubelock is a new version of Warlock that is all about the Carvinorous Cube and Voidlord, and it’s been pretty successful. This guide goes into detail on how to put the deck together, which cards to possibly substitute, and how to deal with various matchups. Have you played the deck yet?

Best Decks of the Week

This HearthHead story brings together the best decks from last week. The list includes both strong meta decks but also more unique decks that offer different kinds of entertainment. The decks include the powerful Highlander Priest, Tempo Rogue, Control/Cube Warlock, but also decks like Legend Quest Rogue and Legend Pirate Rogue. Check out all the decks here.




Angry Chicken Combo is Crazy

WTF Moments

Kripp’s Ultimate Noob Destroyer

Best Value Moments

Best Custom Cards of 2017

Trolden’s Funny and Lucky Moments

Best of Top Decks




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Easily Get Free ‘Hearthstone’ Packs by Choosing DocPwn as Your HCT World Champion

If you haven’t noticed, Blizzard is absolutely killing it in the esports world. The Overwatch League kicked off this week, and the Hearthstone [Free] Championship Tour takes place next week in Amsterdam. Sixteen players will be competing for fame, fortune, and most importantly, to win you free packs of cards. Whenever there’s a big tournament like this, Blizzard runs a promotion where you can “choose your champion.” Once you’ve got your champion locked in, you earn free Hearthstone packs based on their performance in the tournament.

You can see all the participants right here, but I’ll make it real easy for you: Choose DocPwn. He beat Pavel in the HCT Winter Championship, but I love DocPwn’s story in that he isn’t a hardcore esports dude who streams 24/7 – He’s just a normal guy who happens to be really really good at Hearthstone. During the day, he works for the city of Montreal and drives around the city making sure all the city-sponsored sports and leisure actives are operating as they should be. I’d love to see him win again.

Choose DocPwn as your champion by clicking here, logging in with your ID, and the rest is pretty self explanatory. Of course, you don’t have to choose DocPwn, as really any of the contenders are equally qualified to win. This tournament really feels like it could be anyone’s game, which is what makes it so exciting. The HCT Championships start on January 18th ad 8:30 AM CET and will be streamed live on Twitch.


Top Decks, Budget Decks, Deck Guides, and More ‘Hearthstone’ Weekly News and Videos in ‘Touchstone’ #120

Hello everyone and welcome to another Touchstone Tavern, our roundup of the best Hearthstone [Free] stories and videos of the past week. The Hearthstone world has been on the quiet side given the holidays, but there are still interesting stories about the best and most interesting decks you could be playing right now. As you’ll see in the meta report below, the Kobolds meta is already settled, and that means there isn’t too much room for experimentation (although that might change if players figure out the potential of other Kobolds cards). Overall, though, it’s a quiet time, but that doesn’t mean playing the game isn’t still fun. Check out all the stories and the great decklists below.



Priest Deck Guide

As this writer points out, Priest is probably the strongest class in the game right now, so here’s a guide for the Big Priest archetype. Big Priest is all about huge minions with spells and Barnes to bring them on the deck early as well as removal spells to take the game into the later turns. The article offers a detailed decklist along with possible alterations and a detailed guide on how to play the deck. It then goes into how to handle the various Priest matchups. Overall, this is a good guide for a very strong deck, so check it out.


5 New and Underestimated Cards

Sometimes it’s hard to predict the power level of some new cards, and—as a result—some end up being underestimated. That is the case with the 5 cards in this article. The first is Corridor Creeper, which ends up being much cheaper to play in reality than theory. To My Side is a great card in Spell Hunter decks, Rin The First Disciple is very powerful in the current slow meta, Voidlord breaks the meta, and Possessed Lackey can define the metagame. Check out the list with more details here.


Updated Budget Decks

Budget Decklists are always a great tool for those with limited collections, so this HearthHead list is definitely welcome. The list includes budget decks for all classes, all of them updated with Kobolds & Catacombs cards. If you have a small collection or are a free-to-play player who won’t be buying a ton of Kobolds decks, this list is definitely for you.


Popular Wild and Standard Decks of the Week

HearthPwn put together its customary list of the most popular Wild and Standard decks of the week, and you should probably check it out since it’s another look at where the meta is heading. Standard Decks include Face Hunter, Evolve Shaman, Keleseth Rogue, Quest Mage, and Metabreaker (ranging from cheap to quite expensive), while the Wild Decks include Aggro Paladin, OTK 4 Horsemen, Rin Blood Summoner, and more. A very good list with a range of decks that should give you some good netdecking options.


Esports Superstars Full Decklists

This article breaks down the decklists used in the Esports Superstars tournament and offers an interesting look at what the pros are currently playing. Tempo Rogue was by far the most popular deck, followed by Highlander Priest, Control Warlock, and Aggro Paladin. Control Warrior, Malygos Druid, and TTK Mage were the least used. Patches the Pirate was the most popular Legendary followed by Prince Keleseth and Leeroy Jenkins. Bloodreaver Gul’dan was the most popular Death Knight. The article includes even more interesting information along with detailed decklists. Definitely a good article that points to where the pro scene is heading.


Meta Report

Tempo Storm put together a meta report for a month after Kobolds & Catacombs released, and—as they point out—the meta has already settled. We don’t usually get a settled meta so soon after the release of an expansion. Not many new decks have surfaced, and those that do get overshadowed by old decks that now have new tools. Tier 1 and 2 decks have remained the same, but they are increasingly more refined. The top deck is still Highlander Priest, which resulted in Cubelock seeing a bit of a decline. Combo Dragon Priest tops Tier 2 and has the potential to hit Tier 1. Patches the Pirate and Corridor Creeper Decks continue to mess the meta up since (being neutrals) can be played in all kinds of decks. Read the whole meta report here.





Best of Synergies

WTF Moments

Best of Recruit

Kobolds & Catacombs Crafting Guide

Kripp on How Kobolds & Catacombs Was Saved

New Evolve Shaman

Thijs Breaks the Meta

Gaara’s OP Tempo Rogue



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