PlayerUnknown's BattleGrounds came out of beta last December, and earlier this month creator Brendan Greene promised a much slicker game going forward. It's no secret the game has suffered from hacking problems in its short lifespan, so now the team… Engadget RSS Feed
Unless you’ve been living under a rock, you’ll likely be well aware of Fortnite: Battle Royale’s exciting mobile reveal last week and what a huge statement this means for iOS as a gaming platform. Unfortunately, that is exactly me – it seems taking a few days of online detox has happened to coincide with the iPhone announcement of the decade. Don’t fear, as I’ve spent the past five minutes catching up with the extensive coverage we’ve shared with you here on FortniteArcade, and the hype train is not slowing down anytime soon. Yesterday, the official mobile trailer for Fortnite was released, which showcases the game in all of its hilarious cartoon glory, as well as giving us a first glimpse of gameplay on the iPhone X and how the controls may work in action.
The coolest feature of the Fortnite trailer is undoubtedly how slick it all looks in action. Anyone still cynically wondering whether this will be a full version of the PC and console title should really have their questions answered here, and I’m quite impressed by how fluid the framerate is and also how the graphics truly pop on the smaller screen. Of course, the virtual controls will likely make or break Fortnite for many gamers, and while it’s hard to discern too much from the glimpses in the trailer, those lucky enough to play the title in the video seem to be having little difficulty in manipulating their avatar. I doubt we can look into this too much, but at the very least this mobile reveal trailer is yet another reason to be incredibly excited for Fortnite on iOS. Sign up for the Invite Event today, and whether you’re Team #Fortnite or #Fortcraft, let us know your impressions on the trailer on our Discord server.
During PAX West this past September, Eli and I stumbled across a bank of kiosks featuring upcoming Steam games, and one in particular caught our eye with its really neat art style. That game was Plunge from developer Spooky Buns Games, and it’s a rogue-lite dungeon crawler with an almost board game-like isometric viewpoint. It combined “slide until you stop” block-pushing puzzle mechanics with more traditional dungeon crawling, and it looked really awesome. Lucky for us, when we stopped to chat with the developers they mentioned that Plunge was indeed destined for mobile in addition to desktop. Here is a fairly recent and lengthy gameplay video showing Plunge in action.
This week we learned that Spooky Buns will be at GDC showcasing Plunge at the Indie Megabooth, and since we’ll be at GDC covering the event like we usually do, we’ll make a point to stop by and check in on the game’s progress. No pricing has been decided and there’s no solid release date set just yet beyond sometime in “mid-2018” but I’m curious to see how the game has come along since we saw it last September. If you’re liking the look of Plunge as much as we do, then keep your eyes on TouchArcade for our GDC coverage starting March 19th for an updated look at this promising upcoming game.
Pokémon Go has become such a hit, it was inevitable we’d see more major properties jump into the world of AR games. Now after The Walking Dead, Harry Potter, and Ghostbusters this spring we will see the debut of Jurassic World Alive.
Late last month we spied a very cool looking trailer for an upcoming game called The Bonfire: Forsaken Lands from Xigma Games. Taking the incremental aspects of A Dark Room [$ 1.99] and mixing them together with the resource-collecting, town-building, and combat elements of Kingdom: New Lands [$ 9.99], The Bonfire looked like a really slick mashup of those formulas, and I was all excited to get my hands on it when it launched this month. Well, good news/bad news situation as The Bonfire: Forsaken Lands is taking longer than expected to finish up and is now slated for release in March, but to make up for the delay Xigma has released a lengthy new video showcasing the first 30 minutes of the game. WARNING: A video this length obviously contains some spoiler-ish stuff, so if you’d rather go into The Bonfire fresh, maybe skip watching this.
As the video shows quite clearly, things start off extremely simple in The Bonfire as you gather wood to make a fire, but everything just builds off from there until you’re managing multiple people, collecting multiple resources, and fighting off baddies trying to invade your space. I really love the look of this one, especially the dynamic weather system and day/night cycles, and as you can see the first twenty minutes all takes place in the small starting area but once you’ve gathered up enough resources to build a bridge you expand into a new area and I have a feeling that this is going to be a pretty big game. This seems like a game worth keeping an eye on, so be sure to follow along with the discussion thread in our forums and look for The Bonfire: Forsaken Lands sometime in March.
Vainglory is without a doubt the most popular MOBA on Android. Sure there are some recent up and comers, but Vainglory still remains the go-to MOBA on mobile. Now, despite the fact that it has earned its current popularity, one of its player’s major complaints was that it only allowed for 3v3 gameplay. This all changes today as you can now play 5v5 matches with full 3-lane maps any time you like, just like the big boys on PC.
The first thing you will notice about Flip : Surfing Colors is how beautiful it looks. Its colorful theme and simple yet detailed characters and environments show off LeftRight’s knack for design. But as we all know, a great looking game doesn’t always equal a fun one. Luckily Flip : Surfing Colors snowboarding-like gameplay and its interesting use of color matching as a primary mechanic means this isn’t just another run-of-the-mill endless runner on Android.
One of 2015’s best games was HeatPot’s Hero Emblems [$ 3.99], a match-3 RPG with strong gameplay mechanics, a fantastic cast of characters, and a charming story. Oh, and unlike most its siblings in the genre, this one was a totally paid, premium title. Even two and a half years ago it was hard getting into a new matching game due to the over-saturation of the genre, but Hero Emblems was a bright spot that brought its own fresh perspective. I freaking love that game. Anyway, in September of last year we learned that HeatPot Games were working on a sequel that looked to improve on its predecessor in pretty much every way. Our own Shaun Musgrave was able to go hands-on with an in-progress version of Hero Emblems 2 during Tokyo Games Show just a few days later, and it was shaping up to be one of the best releases of 2017. Well, today HeatPot announced that the game needs more time than they anticipated to get it where they want, and so it won’t be releasing in 2017 as they planned. To ease the blow of that delay, however, they’ve released a new trailer for the game and it is looking absolutely spectacular.
While it’s a bummer whenever a highly-anticipated game gets delayed, I’d always rather have to wait longer and play a fully baked game than play something that was rushed out to make a deadline. Also, there are some very interesting new details revealed in this new trailer. There’s a really slick new overworld map that uses a 2.5D visual style, and there’s also a totally revamped equipment and inventory system. Probably most exciting of all though is the ability to have more than 4 heroes in your party and swap them in and out during battle. And finally, I can’t not mention just how beautiful and polished the visuals look compared to the already attractive first game. All of this just makes me even more excited for Hero Emblems 2, which should be arriving at some point in 2018, so be sure to head over to the game’s forum thread to keep up on its progress and we’ll post more news on the game as it becomes available. Oh, and if you somehow missed out on the original Hero Emblems, give our review a read and pick up this modern classic, you won’t regret it.
Dota 2 is set to receive some major gameplay changes, according to Valve's newly released Dueling Fates patch notes. The update will arrive on 1st November, bringing with it the new characters teased at Valve's International esports tournament in Aug… Engadget RSS Feed
Taichi Panda 3: Dragon Hunter recently opened the floodgates for its public beta release. This essentially means any and everyone can now download the title on the Play Store in order to see its MMORPG gameplay in action. While there is no doubt that this is a beautiful game, the lack of any useful markers on the world map forces you to use the all too convenient auto-play button to progress.