Developers Can Now Offer Introductory Prices for Game Subscriptions on the App Store

Over the last few years, many developers have tried different pricing models for their games on the App Store. While most still go with a freemium model or a free to play one, service based games have been adopting subscriptions. We’ve even seen these in some free to play games like Angry Birds Evolution offer a subscription for premium content. Today Apple has allowed developers to set introductory pricing for auto renewable subscriptions on the App Store.

This will allow developers to allow for free trials for a short period or discounted pricing for new customers. It is going to be interesting seeing how this plays out with the various games on the store like Battle Bay and World of Tanks Blitz that do offer subscriptions. This may even open the door even further to more MMOs to jump in on the App Store since they will now be able to lower the barrier of entry and still collect revenue.

The new model will allow for one of two subscription types. The first will be a pay as you go model where new customers can pay a discounted rate for a few months before being shifted to the standard rate after. This entices users with a constant discount for a short time before hoping they stay on for full price later. The second paid model will offer a pay up front fee where users can pay a discounted rate flat fee for a fixed amount of time before renewal at full price later on. The most useful option in my opinion will be the free trial for subscribers. This will let new subscribers access the benefits of a subscription for a short duration but get charged when the trial ends.

This is another welcome change to App Store policies after the new pre-order initiative that just launched. I’m curious to see how it plays out and how the popular subscription based games adapt to this in addition to how some premium games will take advantage of this. Read more about the pricing on the Apple Developer Portal here.

TouchArcade

Five Sigma’s HTML5-based aircraft battle .io game ‘Airmash’ is amazing, and it works perfectly on mobile

Airmash is an intense aircraft battle .io game that you can play in your web browser. The beauty is that it can be played on your phone or tablet in fullscreen with perfectly functioning touchscreen controls, all through your mobile browser. Seriously, once you start playing this game, you wouldn’t even know that it’s an HTML5 browser-based affair and not an app installed from the Play Store.

Just like the majority of .io games out there, you will be competing in Airmash with other online players in order to see who can earn the most points.

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Five Sigma’s HTML5-based aircraft battle .io game ‘Airmash’ is amazing, and it works perfectly on mobile was written by the awesome team at Android Police.

Android Police – Android News, Apps, Games, Phones, Tablets

Six to Start (developer of Zombies, Run!) releases The Walk, a fitness game with a story that progresses as you move

Modern technology can make us more sedentary and unhealthy, but developer Six to Start has released a few games that aim to do the opposite. Games like Zombies, Run! can make exercise kind of fun, but its latest release is a bit more casual. The new game, developed in cooperation with the UK’s NHS and the Department of Health, is called The Walk. To play, just start walking. 

The Walk plugs into Google Fit to track your steps.

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Six to Start (developer of Zombies, Run!) releases The Walk, a fitness game with a story that progresses as you move was written by the awesome team at Android Police.

Android Police – Android News, Apps, Games, Phones, Tablets

Ataribox pre-orders start this week, without any game details

Excited for the Ataribox? Well, starting December 14th, you'll be able to lay down $ 250 – $ 300 for the retro-modern console. The company emailed the news to fans recently and even teased that there will be a chance for the "earliest supporters" to sn…
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Best iPhone Game Updates: ‘Pokemon Go’, ‘Hearthstone’, ‘Demon’s Rise’, ‘The Alchemist Code’, and More

Hello everyone, and welcome to the week! It’s time once again for our look back at the noteworthy updates of the last seven days. As we march ever closer to Christmas and the App Store freeze, I keep expecting a deluge of updates to drop on my head. So far it hasn’t been too bad, but I expect the next week to be a little scary. Oh well, let’s just look at what’s in front of us. Of course, you can keep an eye out for updates yourself using AppShopper or by participating in the TouchArcade forums. This weekly summary is just here to fill you in on the things you might have missed. Let’s dig in!

THE ALCHEMIST CODE, Free This is a well-built free-to-play TRPG from the people behind the successful Brave Frontier. And wouldn’t you know it, its first big collaboration event is with Brave Frontier! For a limited time, you can get your hands on units and weapons from that game, as well as play through special events covering the cross-over. And it is a real cross-over, as Brave Frontier is playing host to an event of its own based on The Alchemist Code right now, too. Synergy!

Dan The Man, Free It’s that time of the year, and Dan the Man does so love to celebrate those times. Survival mode gets some new snowy environs and a new enemy, the Snow Soldier. You can unlock the Snow Soldier costume by winning it from the prize machine, and if you missed last year’s holiday goodies, they’re now on sale. Plus, you get a nifty little icon that suits Dan up in a Santa suit. With presents! Doesn’t get more Christmas than that!

Demon’s Rise, $ 7.99 There are plenty of cool things in this new update for Demon’s Rise. One feature that has been frequently requested is the ability to cancel movement, and that’s now in. Provided you haven’t taken an action yet, you can take back your last movement and plot a new strategy. There’s a new button for confirming that you want to end your turn to avoid accidental passes, and heavily improved camera controls. If you’re on newer hardware, you can enjoy some new graphical flourishes, and you’re even able to choose your preferred resolution on certain devices. If you’d prefer to conserve your battery, there’s a low-power option that uses simpler graphics to let you play longer when you’re away from an electrical outlet. I like all of this, so this game gets the coveted UMMSotW award this time.

Tiny Wings, $ 2.99 Woohoo, a Tiny Wings update! As you would expect, this update brings iPhone X support to this cherished mobile classic. But that’s not all, friends. Oh no, not at all. The app is now finally universal, and if you’re playing on your iPad, you can enjoy a new split-screen multiplayer mode. That… is kind of cool. Props to the developer on that one. All that, plus the ever important bug fixes. And now I’m playing Tiny Wings again.

Minion Rush, Free There’s no stopping the Minions, I’m afraid. One hundred years from now, Gameloft will still exist, but the catch is that they will only live to create updates to a now-sentient Minion Rush. Anyway, it’s Christmas. Minions really like Christmas, I think. It’s hard to tell, they seem to be in favor of most things. There’s a new ugly Christmas Sweater costume, a special Christmas event, some nice decorations for the lab, and some season-appropriate collectibles like stockings, bells, and gingerbread men.

Pokémon GO, Free It feels like just yesterday that we got the Johto Pokemon added to the game, and now we’ve got a bunch more Hoenn Pokemon to catch, too. 50 new ones, to be exact. A weather system has been enabled, causing your real-life weather to be reflected in the game. The kinds of Pokemon you’re more likely to catch will be affected by your local weather. Interesting. There are a few other new things too, but those are the two biggies. Catch responsibly!

Crusaders Quest, Free This popular title gets regular updates, but this one is special. You see, this update kicks off Season 2 by adding its first episode and some associated goodies. Yes, Season 2. Did you even know you were only playing the first season? Well, you were. Some new gameplay systems, a new gameplay mode, and some new Soulbound weapons round things out. Oh, and UI improvements. Well, if you’re still playing, there’s lots of new things to do here. Enjoy.

Hearthstone, Free Oh boy. Um, so as regular readers know, I’m pretty much the only TouchArcade staff member that doesn’t play Hearthstone. So I guess what I’ll do here is advise you to check out any and all stories written by Taso about this update for more details. The short version is that the new expansion is here. It’s called Kobolds and Catacombs, and it’s packed with new content and cards for you to dig into. There’s a huge list of additions, tweaks, and changes, more than I could even hope to fit into a single paragraph even if I knew what I was writing about. Go check some update notes or Taso’s Touchstone Temple if you want more info.

CATS: Crash Arena Turbo Stars, Free The CATS came back the very next day, the CATS came back, you thought he was a goner, but the CATS came back, it just wouldn’t stay away! This is a big update for the game, adding in new Ultimate Machines, new weapons, updated competitions, and more prestige levels. It’s rounded out by bug fixes, balance adjustments, and some other little tweaks and additions. Not convinced? One of the new weapons is a Flamethrower. Come on! That’s perfect for robot battling!

Agent A: A puzzle in disguise, $ 4.99 If you’ve been waiting for the latest chapter of Agent A, your time has come. Chapter 4: A Narrow Escape is here, with 10 new environments to sneak your way through. There are new gizmos, gadgets, and puzzles to encounter, along with a good chunk of progress in the story itself. If you haven’t given this game a try yet, a new chapter makes for a pretty good excuse to crack, I’d think.

That about wraps it up for last week’s significant updates. I’m sure I’ve missed some, though, so please feel free to comment below and let everyone know if you think something should be mentioned. As usual, major updates will likely get their own news stories throughout this week, and I’ll be back next Monday to summarize and fill in the blanks. Have a great week!

TouchArcade