Fortnite now available on iOS for everyone

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Epic Games announced on Monday that Fortnite is now available on iOS for everyone. The popular title landed on Apple’s mobile platform last month, but it was restricted as an invite-only beta. Today, that restriction has been lifted, allowing anyone with a compatible device to get in on the action…. Read the rest of this post here


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Fortnite is now open to everyone on iOS

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Epic Games’ Fortnite is officially out of beta on mobile, meaning anyone with an iPhone SE / 6S or later running iOS 11 (or an iPad mini 4 / Air 2 or later) can download the game and jump into a match. Epic announced the news on its Twitter feed this morning. Previously, Fortnite on iOS was available in an invite-only beta period, though invites were generously given out and friends were able to invite up to three others to join the free-to-play platform. You can download the game from the App Store here.

It’s been a whirlwind of milestone-breaking and good news for Epic since the beginning of the year, as Fortnite has experienced a meteoric rise in both sales, popularity, and mainstream recognition. (Thanks Drake.) The game’s…

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Apple 2018 iPad review: OK for schools, great for everyone else

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REVIEW: Let’s start this quick review with some harsh truth: Apple’s 2018 9.7-inch iPad is a “press release” product, not an “Apple Keynote” product. Despite Apple’s decision to unveil its latest tablet in a high school auditorium, this isn’t a brand new, made-for-education “ePad” —…Read More
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Play Store site redesign now rolling out to everyone

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Earlier this month, Google began testing a new design for the Play Store’s website. While the larger screenshots and dedicated review pages were much-needed changes, there were a few annoying regressions. Google switched image formats (from WebP to PNG/JPEG), causing screenshots to load slower, and navigating through the site was more difficult.

Google seemingly halted the rollout just a few days ago, perhaps due to the complaints brought up. But now the new design appears to be live for everyone, with almost nothing changed from the initial rollout.

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Play Store site redesign now rolling out to everyone was written by the awesome team at Android Police.

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Everyone Can Code: Everything you need to know!

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Everyone Can Code is Apple’s comprehensive curriculum for learning how to code on iOS and the Mac.

Learning how to code is no small undertaking, but Apple aims to make the process a little simpler with Everyone Can Code. This comprehensive curriculum features apps, teacher guides, and lessons for iPad and Mac that give teachers the tools they need to teach their students how to code using Swift. If you’d like to learn a little more about Everyone Can Code, this FAQ should be a good place to start!

What’s new with Everyone Can Code?

Apple is always adding new lessons, features, integrations, and tools for its Everyone Can Code curriculum. Keep checking back here to see what’s new!

March 27, 2018 – Apple highlights Everyone Can Code at Education Event

At its Chicago event on Tuesday, Apple’s Susan Prescott took some time to highlight the Everyone Can Code curriculum. Teachers in more than 2,000 schools around the world are using the Everyone Can Code curriculum to teach coding skills.

Swift Playgrounds, an app that teaches kids (and adults) how to code in Swift, has been localized in 15 different languages and is used in 155 different countries. The app already includes lessons that work with drones and robots — it will soon feature lessons that make use of Apple’s augmented reality framework, ARKit. Apple also announced that Swift Playgrounds will work with its new Schoolwork app, giving teachers the ability to assign activities in Swift Playgrounds, collaborate with students, and track their progress.

What is Everyone Can Code?

Everyone Can Code is Apple’s comprehensive curriculum aimed at proving the statement that’s right there on the tin: Everyone Can Code. With apps, teacher guides, and lessons for iPad and Mac, the curriculum is built from the ground up to help educators teach students how to code.

The curriculum is based around learning the Swift programming language. Students begin on the iPad, using third-party apps and Apple’s first-party Swift Playgrounds app. After completing the basic curriculum, students move on to using Xcode on the Mac.

Let’s start with Swift — tell me more, will you?

Swift is a programming language created by Apple. Millions of developers use Swift to build apps for iPhone, iPad, Mac, Apple TV, and Apple Watch. In fact, Swift Playgrounds (the app that teaches people how to code using Swift) is completely coded using Swift! Apple built Swift to be easy to learn and easy to teach. That makes it the perfect language to start with when you’re learning to code.

OK, can you give me some more details about Swift Playgrounds?

Swift Playgrounds is an app for iPad that teaches Swift coding in an immersive, interactive environment. You can open Swift Playgrounds and start to learn to code without any coding knowledge.

It works like a level-based game: You start with simple challenges in “Fundamentals of Swift,” learning how to use Swift to guide your character, Byte, through his environment. Over time — and through many, more challenging lessons — you begin to learn concepts necessary for understanding Swift (commands, functions, loops, operators, variables, etc.).

Apple regularly updates Swift Playgrounds, adding new lessons to help you improve your coding skills. You can also download and complete challenges created by third-parties. Did I mention you can also create code to control robots and drones? You can also create code to control robots and drones.

Swift Playgrounds is about to hit 1.5 — hold onto your bots!

Are there other ways to learn besides Swift Playgrounds?

Yep! That’s where the teacher guides and lessons come into play. Apple has crafted a bunch of materials — quizzes, activities, puzzles, discussions, Keynote presentations, etc. — for teaching Swift. Lessons begin on iPad (some of them do use Swift Playgrounds to teach core concpets) before students graduate to the Mac. Here’s the rundown of the available lessons:

On iPad

  • Get Started with Code 1: Students aged five to seven will use apps like codeSpark Academy and Tynker to learn how to think like a coder.
  • Get Started with Code 2: Students aged eight to eleven will use apps like Tynker to learn how to think like a coder.
  • Swift Playgrounds: Learn to Code 1 & 2: Students will use Swift Playgrounds to learn key coding concepts and draw comparisons between coding and other subjects in everyday life.
  • Swift Playgrounds: Learn to Code 3: Students will use Swift Playgrounds to build creative tools and create new worlds by placing and manipulating images.

On Mac

  • Intro to App Development with Swift: This is a one-semester course built for high school and college students. The course introduces students to app development, Swift, and Xcode. At the end of the course, students will have used their skills to create an iOS app from scratch.
  • App Development with Swift: This is a yearlong course built for high school and college students. It is meant to follow the Intro course. Students will learn more about coding with Swift, using Xcode, and understanding iOS development. The course tasks students with building projects and testing their code using playgrounds in Xcode (not to be confused with Swift Playgrounds on iPad). At the end of the course, students will have used their skills to create a full-featured app made completely by them.

Anything else I should know about Everyone Can Code?

Sure! You don’t necessarily have to be a teacher (or a student learning from a teacher) to make use of the Everyone Can Code curriculum. The lessons, apps, and guides are available for anyone to download. If you’d like to learn how to code using Swift, consider downloading Swift Playgrounds and checking out the Everyone Can Code resources. Here are the links:

Thoughts? Questions?

Thinking about learning to code? Planning to use the Everyone Can Code resources to teach yourself Swift? Have some other questions I didn’t answer in the FAQ? Gimme a shout in the comments!

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Apple’s New “Everyone Can Create” Curriculum Aimed At Video, Photography, Music, Drawing

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Apple has used its recent Chicago, Illinois media event to announce a brand new initiative aimed at teachers called “Everyone Can Create.” The new education-based initiative is described by Apple as a “new curriculum that brings creative expression to every subject.”

[ Continue reading this over at RedmondPie.com ]

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Apple intros artistic ‘Everyone Can Create’ curriculum for teachers

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Geared with its new Apple Pencil-compatible budget iPad in mind, Apple has announced "Everyone Can Create," a free curriculum available to teachers looking to build artistic endeavors into their classes.
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The Internet Made Everyone a Medical Expert, and Patients Are Worse for It

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Admit it, you’ve done it: you notice a strange ache or a bump where there wasn’t one before, so you run to the internet. In mere minutes, you’re convinced you have cancer, or a parasite, or a rare disease that was only seen one time on the other side of the world. Even when your doctor tells you it’s just a rash and you shouldn’t worry about it, you can’t help but wonder: is she sure?

Turns out, that sort of self-diagnosis does more than just stress you out — it has lasting repercussions on medicine as a whole. Patients who’ve spent too much time on WebMD are pressuring doctors into over-prescribing antibiotics, which in turn has bolstered the rise of antibiotic resistance.

According to Wiredheath care workers say they worry about bad patient satisfaction and negative reviews online creates a “Yelp effect,” which drives doctors to make decisions based on what patients want instead of, you know, actual medicine.

And it seems patients expect antibiotics: a 2016 study of a large group of medical records showed that a third of antibiotics prescriptions were written for viral infections, which, as you might know, do not respond to antibiotics.

“Providers believe — whether it’s accurate or not — that there is a business reason, in terms of customer satisfaction, patient retention, to give patients what they want,” David Hyun, a pediatric infectious disease physician who recently directed a review of why doctors mis-prescribe antibiotics, told Wired. “We frequently hear providers say, ‘If I don’t give the antibiotics, the patient will go across the street, to urgent care or another primary care practice, and get them there.’”

Wired reports that the problem has gotten so bad that there’s even a petition on Change.org, by the organization Physicians Working Together, asking Yelp to remove negative reviews of doctors.
Hyun’s research suggested there are lots of other reasons that doctors might improperly prescribe, like being worn out at the end of the day (when doctors tend to prescribe antibiotics more often).But of all the squeaky wheels in medicine, whiney patients seem like the easiest to fix.
And then there’s the role of the internet, which seems to be misleading an awful lot of would-be patients — a 2013 study from the Pew Research Center found that 35 percent of American adults had used the internet to diagnose themselves or someone they knew. (That number has likely risen since then, as more and more people become connected to the web.)
There’s certainly nothing wrong with checking out a simple symptom to quell your paranoia. But in the same way you know not to blindly believe every headline that screams about latest food that causes cancer, it’s ultimately the doctor who has gone through an average of 14 years (in the U.S.) of training to decide whether or not you have anything wrong with you. Or if you even need that antibiotic you saw on WebMD.
So, be an adult. Don’t leave nasty Yelp reviews for doctors that don’t give you what you want. Not taking antibiotics when you don’t need them could one day save lives.

The post The Internet Made Everyone a Medical Expert, and Patients Are Worse for It appeared first on Futurism.

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WhatsApp co-founder tells everyone to delete Facebook

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In 2014, Facebook bought WhatsApp for $ 16 billion, making its co-founders — Jan Koum and Brian Acton — very wealthy men. Koum continues to lead the company, but Acton quit earlier this year to start his own foundation. And he isn’t done merely with WhatsApp — in a post on Twitter today, Acton told his followers to delete Facebook.

“It is time,” Acton wrote, adding the hashtag #deletefacebook. Acton, who is worth $ 6.5 billion, did not immediately respond to a request for comment. WhatsApp declined to comment.

It was unclear whether Acton’s feelings about Facebook extend to his own app. But last month, Acton invested $ 50 million into Signal, an independent alternative to WhatsApp.

The tweet came after a bruising five-day period for…

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When China hoards its hackers everyone loses

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They say you don't notice something good until it's gone. With China's decision to restrict its information security researchers from participating in global hacking competitions, we're about to see what that looks like on the global "zero day" stage…
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