One game that launched not too long ago but has flown criminally under the radar since then is The Scrungeon Depths [$ 1.99] from developer Chase Holton, aka When’s Lunch? Games. It’s a top-down dungeon crawler that released for iOS, Android, and Steam back in early November of last year. We have a tough job here at TouchArcade as the App Store sees hundreds of releases each week, and try as we might to bring all the great games to the surface there are many that inevitably slip through the cracks. I briefly played The Scrungeon Depths when it hit in November, as I try to do with all the new games each week, and thought it seemed just fine, but never dove back in beyond that initial play test. It wasn’t until this year that I got around to really giving it a go, and it has impressed me so much that I wish I’d realized it sooner as I’d certainly have included it in my top games of the year. So it goes on mobile, but just today a huge version 2.0 update arrived for The Scrungeon Depths and I figure that’s good enough reason to talk about this gem of game and hopefully bring it some much needed attention. First, the trailer for the new update.
Huh. So that’s a preeetty dark trailer for what is a much more upbeat game. I’ll drop the original launch trailer below for a more rounded look at what The Scrungeon Depths has to offer, but as for this latest Schrism update it includes a bunch of new stuff. This includes new relics and weapons, new enemy types, a new dungeon floor effect, a new trap, a new final boss fight, and new Hard Mode bosses that you can face once you’ve finished the game. By far the greatest thing about The Scrungeon Depths is its massive variety of loot and weapons to collect. As you go from floor to floor smashing enemies into little scattered bits and destroying the spawn points from which they came, you’ll also unearth TONS of different weapons and gear in a variety of different rarities and with a variety of different attributes. The game does an excellent job of making it easy to compare any found items with what you have currently equipped so you can weigh the pros and cons and make decisions on the fly. It’s addictive checking out every single item and very satisfying coming across particularly rare items or those with particularly interesting effects. I love it!
If you haven’t hopped aboard the Scrungeon Depths Hype Train already, now would be a particularly good time to do so as to celebrate this new Schrism update the game is currently on sale for just $ 1.99 in its first ever price drop, down from its regular price of $ 4.99. It’s a pretty darn good deal for a whole lot of dungeon crawling action, but if you still need a nudge in the “buy” direction then check out the game’s forum thread for all sorts of information and impressions from other players, as well as direct contact with Chase Holton the developer. Oh, and did I mention that Mr. Holton is the king of writing update notes? At the very lease read through those descriptions in the App Store for some quality stuff, otherwise give The Scrungeon Depths and its new update a look for some chaotic dungeon crawling action.
The day before yesterday, we received word by way of a Twitter teaser that Essential was finally planning to release its hotly-anticipated Ocean Depths color. It turns out that Andy Rubin and friends actually had even more in store, with a Stellar Gray and a never-before-seen Copper Black also coming onto the scene. Unfortunately, these will cost $ 599 apiece — a full $ 100 over the price of a Moon Black or Pure White unit.
We’ll have to wait until Thursday before we know exactly what Essential is teasing, but it appears that the company is ready to launch its Ocean Depths color of the Essential Phone. This color has been official since the Essential Phone was first announced, but Essential has never given a solid release date for it.
It’s great to see that Essential may finally be getting this Ocean Depths version of the Essential Phone out. While the new color likely won’t give a huge boost to the Essential Phone’s sales numbers, having more color options is always a good thing, and there are likely some people out there that’ve been waiting for this Ocean Depths model to arrive.
The Essential PH-1 is easily one of the most beautiful smartphones on the market, with its almost-nonexistent bezels and ceramic back. Back in October, the company released a ‘Pure White’ version of the PH-1 that looked fantastic, but white isn’t really a very special color. If you want special, you’ll have to look to the Ocean Depths color, which Essential is now teasing a launch date of February 15th for.
Late last month we checked out the trailer for upcoming top-down roguelike endless dungeon crawler The Scrungeon Depths from developer Chase Holton, who has previously brought us other top-down wonders like Gwarmbee [Free] and Flamboygen [$ 1.99]. The Scrungeon Depths looked really cool a month ago, but it’s actually made quite a few strides in the short time since that last trailer, and the game is even at the point where the developer is looking to recruit some beta testers to put the game through its paces. There’s also a brand new trailer for The Scrungeon Depths showing where it’s at so far.
If you’re interested in taking The Scrungeon Depths for an early spin as part of its beta testing period, you can find all the information you need for both iOS and Android by clicking the link in this beta testing thread in our forums. I’m kind of a sucker for top-down dungeon crawlers of any kind, but especially the endless and roguelike variety, so I’ll be very interested in getting my hands on The Scrungeon Depths once it’s finished off its beta testing and gets released in the App Store hopefully in the near future.
Chase Holton is the developer behind Flamboygen [$ 2.99], which released earlier this year. It featured a metal soundtrack, so it’s pretty alright in my book. Now Holton is set to tackle 2D roguelite dungeon crawlers with The Scrungeon Depths. You’ll be trying to survive as long as possible through endless, randomly-generated dungeons. Thankfully, you’ll have some trusty melee weaponry, and bombs. Lots of bombs. And those bombs can blow up the walls as well as enemies. Which, there’s going to be a lot of enemies. Just check out the trailer:
Not only will you have to deal with enemy hell madness, but giant bosses will come to wreck your life too. I am all for more roguelite dungeon crawlers, and this looks like it could be fun. Keep an eye out on the forum thread for more news and details on the development of The Scrungeon Depths.