Reports are circulating that the third generation AirPort Express is popping up for users trying to add a HomeKit accessory in the iOS 11.4 beta, but the appearance is not universal, nor does the networking peripheral actually get added when selected. AppleInsider – Frontpage News
The iPad and Apple Pencil both appear to be on the cusp of massive growth, with a new low-price iPad coming that is expected to support the peripheral imminent at Apple’s "Field Trip" event, if a report from the supply chain is to be believed. AppleInsider – Frontpage News
Monday’s update to the High Sierra 10.13.4 beta has continued to advance external GPU technology, but at a cost — older hardware using Thunderbolt 2 including the cylinder Mac Pro — are out out luck at present. AppleInsider – Frontpage News
Today, T-Mobile is announcing its expansion of the infamous Rich Communication Services, or RCS. This is important because it gives Android users a successor to SMS (iOS already has iMessage) so that customers can have a better default messaging experience. RCS features include read receipts, typing notifications, and the ability to send much larger attachments over regular messaging so photos won’t degrade over MMS. Anyway, T-Mobile is announcing that it will start updating phones that it sells as of Q2 so that customers can take advantage of the GSMA Universal Profile which enables…
Teams just turned one, and for its anniversary, Microsoft has unveiled new professional features for it that go well beyond what rivals like Slack offer. Probably the most important ones for enterprises are compatibility with their existing telephone… Engadget RSS Feed
The Switch just opened up to a whole new world of games, as GameMaker Studio 2 will roll out on the Switch starting this summer. The company made the announcement after today’s Nintendo Direct which revealed the Switch port. This brings one of the most-used cross-platform game development tools beyond Unity and Unreal to the Switch, and opens up the platform to a whole host of new titles.
Despite its generic name, GameMaker is a rather potent tool for game development, and a bunch of popular titles use it. Undertale is one of those titles, and several Vlambeer titles also use GameMaker. Crashlands is a title that might wind up on Switch thanks to the new compatibility, as is Hyper Light Drifter, Gunpoint, and a personal favorite, Samurai Gunn. GameMaker is friendly enough for a non-programmer to get to making games right away, but good enough for professional devs, especially those working in the 2D space. While this means that many Game Maker devs missed out on the gold rush, it does mean that there is the potential for more games to hit the Switch, including some quality titles.
And Undertale on the Switch feels like the kind of thing that’s designed to make money hand over fist. The quirky RPG developed a huge fanbase after its PC release, and it only picked up steam from there on out with its release on PS4 and Vita last year. The Switch version is likely to pick up a ton of people looking to play portably for the first time, along with any fans looking to get into the craze for the first time. At least, whenever it releases: the Nintendo Direct announcement did state it was coming eventually. Toby Fox, the creator of Undertale, is a bit of a quirky character himself. In response to this news, he says “I’m excited to use GameMaker Studio 2 to put Undertale on Nintendo Switch. I’m a big fan of Nintendo. I hope Mario plays my game.”
Unfortunately, GameMaker Studio 2 users can’t go mashing that “export to Switch” button quite yet: this functionality won’t be available until mid-2018. So, don’t expect Undertale, or any other GameMaker game until then. Developers will have to wait patiently; players will have to play one of the dozens of other games coming out each week on the Switch.
With the release of Android Oreo, Google included an autofill API to allow for system-wide filling in of details such as account and credit card info. The framework manages communication between Google’s autofill service and other apps, and it’s great for both saving time and avoiding errors.
Most applications have long since dropped support for Android 4.0 Ice Cream Sandwich, since the version is now only used on 0.4% of all Android devices (as of February 2018). Skype dropped support for Android 4.0.3-5.1 in June 2017, with the app now requiring 6.0 Marshmallow or higher. Microsoft is now reversing that switch, by re-adding support for those versions.
On the official Skype blog, Microsoft announced that it is releasing “a new optimized version of Skype for our customers on Android devices 4.0.3 to 5.” It’s not rolling out yet, so I’m unable to test it on my KitKat-powered Galaxy Player, but the company says it is lighter on both disk and memory consumption.