It might not have been the greatest week for new releases on the App Store, but don’t let that get you down, because there are some truly incredible games on sale for iPhone and iPad right now. Seriously, you could buy anything on this list and I guarantee you’ll have an awesome time.
Did you know that Steel Media has a whole swathe of other sites dedicated to all aspects of mobile gaming? Sure you’ll get the very best iPhone news, reviews, and opinions right here at 148Apps, but we don’t want you missing out on a single piece of portable goodness.
Oh hi there, and welcome to our round-up of the best games that are currently on sale for iPhone and iPad. You thought I didn’t see you there, did you, skulking behind the bushes? Trust me though, the bushes aren’t where the best deals are. The best deals are right here.
You won't have to wait much longer to see how Netflix handles a soccer (aka football) documentary. The service is premiering the first three episodes of its Juventus FC docuseries, First Team: Juventus, on February 16th. The show will cover the hig… Engadget RSS Feed
Good Tuesday morning to you. The net neutrality battle ain't over, and Google's latest machine learning toy matches your selfie with famous works of art. Get. Ready. To. Be. Offended. Engadget RSS Feed
Hey, good morning! You look fabulous. It will be a busy Thursday for Elon Musk, as this evening SpaceX sends a "secret" payload skyward, and we're expecting to see Tesla's electric semi-truck. For everyone else, well, there's a new look for Google M… Engadget RSS Feed
Back in August of last year, Pretentious Game and Kill the Plumber developer Keybol announced a new mobile game project called Tower Fortress. It was to be an action platforming game that had you working your way up a tower full of levels, blasting away baddies in the process and hopefully avoiding the spinning spike wheel of death that was slowly following you up the tower and forcing you to keep moving. It definitely had a bit of a Downwell vibe and was also pretty similar to Nitrome’s wonderful Leap Day. That last point is important, as originally Tower Fortress was set to launch in March of this year, but we learned in April that the game was being delayed as Keybol had actually partnered up with Nitrome to publish the game and to revamp its artwork. Now, after what has felt like forever, Nitrome has announced on Twitter that Tower Fortress is finished and all set to launch next week on November 16th.
Being a huge fan of both Downwell and Leap Day, and awesome platformers in general, I’ve really been anxious to finally get my hands on Tower Fortress. While I don’t think there’s an official trailer for the mobile version of the game just yet, take a look at the trailer for the Steam version of Tower Fortress which gives you an idea of the updated artwork compared to the previous trailers we’ve posted in the past, and of course keep your eye out for the game to officially launch next week.
Wouldn’t it be cool to be an octopus? I can think of so many ways having eight tentacles could improve my quality of life. One of those would be being able to swing to and fro wherever I go, assuming I was a special type of octopus that lived on land (it could happen!). Also, if I came across some prey, let’s say an adorable bunny rabbit for example, I could violently rip it apart limb by limb and gobble it up to increase my power. Yes, this is my dream, and Finnish developer Team Ocmo shares this very special dream of mine if their upcoming game Ocmo is anything to go by. You’ll play as a tentacled monster who can walk, jump, and of course swing through 80 challenging platforming levels that will include secrets to discover, bosses to fight, and adorable bunnies to chow down on. Check out the trailer.
If you’re thinking that Ocmo looks a bit familiar, it’s possible that it reminds you of the similarly excellent swinging platformers Tentacles: Enter the Mind [Free] and Tentacles: Enter the Dolphin [$ 2.99]. Like those games, Ocmo looks to avoid the use of virtual buttons entirely and your little monster will be able to walk, jump, and fling itself around using tentacles all with taps and presses of the screen. Team Ocmo also says they’re going for the “difficult but always fair” end of the challenge spectrum, and with the physics system of your character’s movement there’s “endless nuances and opportunities” for speedrunning aficionados. Finally, Ocmo will be a fully paid, no IAP premium game which should set your back between $ 5-10.
If you live in the developer’s home country of Finland, Ocmo is already released there and has been for a couple of months as they tweak and fix the experience in preparation for its full launch. Folks in the Chinese, Korean and Japanese markets will have to wait for a localized version sometime down the road, but the rest of the world can dive into Ocmo when it officially launches (almost) worldwide on November 16th.
On October 30, SpaceX sent the Koreasat-5A commercial communications satellite into geostationary orbit. While not a particularly noteworthy event in and of itself, the launch was the company’s 16th of 2017. SpaceX’s record for launches in a single year was previously eight, so that means they’ve already doubled their record. With two months left in 2017, Elon Musk’s space company still has time to add another launch or three to their yearly total.
Conditions for the launch were good, with no adverse weather or technical problems to speak of. The Falcon 9 rocket’s first stage returned to Earth about eight minutes after delivering the satellite to orbit, landing on one of SpaceX’s autonomous barges — “Of Course I Still Love You” – which was stationed in the Atlantic Ocean. Though the rocket was initially covered in flames, those later went out.
The Koreasat-5A mission was SpaceX’s 11th commercial launch of 2017. The majority of the company’s activity is now in service of private companies and foreign governments, whereas previously the majority of their work concerned U.S. government agencies, such as NASA and NOAA.