Best known for producing hugely popular MMO titles, South Korean publisher Webzen is now taking aim at a different genre altogether. PoolTime is a realistic eight ball pool simulator, allowing you to compete in real-time matches against players around the world, excluding Korea, China, Japan, Taiwan, India, Myanmar, Sudan, Iran, and Cuba.
Are you a top-tier Pokemon Go [Free] raider looking to collect as many legendary Pokemon as possible? Well, one more legendary Pokemon is now available for everyone to get. Appearing in raid battles around the world, players will be able to capture the water-type legendary Pokemon Kyogre by participating in raid battles from now until 1:00 PM Pacific on February 14th.
Originally introduced in generation III, Kyogre is super recognizable as it’s on the cover of Pokemon Sapphire. (The primal version is on the box of Pokemon Alpha Sapphire.) This, in my opinion anyway, makes Kyogre super desirable for anyone playing Pokemon Go. To find raides for Kyogre, load up the game, and use the nearby screen, and scope out raids happening around you. Raid battles happen pretty frequently, so as long as you make some time between now and 2/14, you shouldn’t have too much issue snagging a Kyogre.
Developer Djinnworks, who typically focuses on releasing “Stickman” versions of popular sports games, has put a bigger emphasis on competition with their last couple of releases. Both Stickman Skate Battle [Free] and Stickman Cross Golf Battle [Free] feature full 3D visuals and arcade-y game mechanic spins on their respective sports that are geared for short rounds and online competition. It seems to be a popular formula and after the release of Stickman Cross Golf Battle back in November Djinnworks got a lot of requests from players for a disc golfing game in a similar vein. After putting together a proof of concept for such a game, they realized they had something pretty fun on their hands, and thus Stickman Disc Golf Battle was born. Here’s some video of a very early work-in-progress version.
If you’ve never played disc golf in real life, well, you are truly missing out. Traditional golf is a very tricky sport to master with its variety of clubs and reliance on strong swing mechanics which can take years and years to hone. Disc golf has its own set of skills and strategies, but pretty much everyone can throw a disc, so it makes it a much more approachable hobby in my opinion. Stickman Disc Golf Battle looks like a solid video game representation of that. While we don’t have a release window just yet, you can follow along with the progress of its development in our forums and we’ll let you know once a launch date is announced.
In June of last year, we posted aboutGlitch, a first-person take on the “impossible” game genre popularized by the titular The Impossible Game [$ 0.99] as well as Geometry Dash [$ 1.99] and many others. Basically, a twitchy fast-reaction platformer but in a first-person perspective. The early glimpses of the game looked really cool, and developer David Marquardt of Marquardt Games, creator of the Noodlecake-published Fluffy Jump [Free] and Pull My Tongue [$ 0.99], has been hard at work on the game, now known as Glitch Dash, ever since. Well the light is at the end of the tunnel as today Marquardt updated the game’s forum thread with news that Glitch Dash is close to completion and offered up a brand new trailer.
As you can see, Glitch Dash will have you running through gauntlets of death that materialize right before your eyes, tasking you with avoiding things like giant swinging axes and deadly lasers as you progress. It looks like split-second timing will be key as some of the hazards leave zero room for error, and there appears to be some sort of perspective rotating going on too as some obstacles require the world to “roll over” in order for you to pass them. I’m curious how it all works, and according to the developer there’s “Just got some final tweaks to get done then it’s ready to go” so hopefully it won’t be too long before we can all get our hands on Glitch Dash.
The idea behind the TouchArcade Game of the Week is that every Friday afternoon we post the one game that came out this week that we think is worth giving a special nod to. Now, before anyone goes over-thinking this, it doesn’t necessarily mean our Game of the Week pick is the highest scoring game in a review, the game with the best graphics, or really any other quantifiable “best” thing. Instead, it’s more just us picking out the single game out of the week’s releases that we think is the most noteworthy, surprising, interesting, or really any other hard to describe quality that makes it worth having if you were just going to pick up one.
These picks might be controversial, and that’s OK. If you disagree with what we’ve chosen, let’s try to use the comments of these articles to have conversations about what game is your game of the week and why.
Without further ado…
In case you haven’t noticed before, aside from our crack handful of freelancers TouchArcade is just myself and Eli, and when it comes time for Game of the Week consideration, unless there’s something that Eli feels especially strong about, it’s usually up to just me. So for the past several years the Game of the Week column has largely reflected my own personal tastes, and if there’s one thing you should know about me after working here for almost 8 years, it’s that I love me some platforming. So when a strange-looking game called Kraino [Free] popped up on our forums this week, I was certainly intrigued based on its short App Store description that it was a “KICK IN THE SHORTS ACTION PLATFORMER!!” And I have to say, fellow platforming fans, Kraino is a winner.
When it comes to Kraino, several influences are pretty clear. First of all, the movement and jumping feels straight out of a classic 8-bit Mega Man game, as do the boss battles. However, despite the existence of some ranged weapons, Kraino is much more melee-focused, and in that sense it gives me a heavy Goblin Sword [$ 1.99] or Sword of Xolan [$ 0.99] feel. This game is mostly about precision jumping and hacking away at bad guys. Then there’s this dark occult theme running throughout, which obviously feels pretty Castlevania-ish. It’s a little more lighthearted and colorful than that series, but slashing away at candles on the wall to uncover items and the way your secondary weapons work all scream Castlevania.
Surprisingly, all those various elements come together to be a pretty fantastic mix with Kraino. There’s nothing that will redefine the action platforming genre or anything, at least not that I’ve come across just yet, but the gameplay is solid and the game has a great feel to it, especially with your character’s movement and jumping. It’s a very skill-based game and can be quite challenging, but never feels overly frustrating. It also doesn’t hurt that the pixel art character designs and backgrounds are fantastic, with lots of little details to take in, and the soundtrack kicks all sorts of butt. I found myself happily bopping along to the dark but catchy tunes as I played.
Perhaps the strangest thing of all is that Kraino appears to be completely free, with the only monetization I’ve seen being the ability to watch a video ad to continue if you die. I haven’t seen any forced ads and there’s no IAP, so that seems pretty darn generous as far as I’m concerned. So if you’re looking for a straightforward and challenging platformer, there’s no reason not to give this quirky little title a spin for free, and then drop by the forum thread to share your own thoughts about it.